misc...
	* extradebug_quicker BUILD mode (defines _DEBUG_QUICKER = no slowing down debug renderables)
	* draw bbox for having model + selected entities
This commit is contained in:
Garux
2017-08-02 09:32:49 +03:00
parent 969b901abe
commit bc5dcc1699
13 changed files with 52 additions and 17 deletions

View File

@@ -113,7 +113,7 @@ void render( RenderStateFlags state ) const {
glVertexPointer( 3, GL_FLOAT, sizeof( ArbitraryMeshVertex ), &m_vertices.data()->vertex );
glDrawElements( GL_TRIANGLES, GLsizei( m_indices.size() ), RenderIndexTypeID, m_indices.data() );
#if defined( _DEBUG )
#if defined( _DEBUG ) && !defined( _DEBUG_QUICKER )
GLfloat modelview[16];
glGetFloatv( GL_MODELVIEW_MATRIX, modelview ); // I know this is slow as hell, but hey - we're in _DEBUG
Matrix4 modelview_inv(