Radiant:
misc... * extradebug_quicker BUILD mode (defines _DEBUG_QUICKER = no slowing down debug renderables) * draw bbox for having model + selected entities
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@@ -156,7 +156,7 @@ inline float angle_between( const Vector3& a, const Vector3& b ){
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}
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#if defined( _DEBUG )
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#if defined( _DEBUG ) && !defined( _DEBUG_QUICKER )
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class test_quat
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{
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public:
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@@ -626,7 +626,7 @@ void add_one(){
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}
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};
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#if defined( _DEBUG )
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#if defined( _DEBUG ) && !defined( _DEBUG_QUICKER )
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#define DEBUG_SELECTION
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#endif
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