use #pragma once
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@@ -19,8 +19,7 @@
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined ( INCLUDED_TEXTURELIB_H )
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#define INCLUDED_TEXTURELIB_H
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#pragma once
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#include "generic/vector.h"
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typedef Vector3 Colour3;
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@@ -39,5 +38,3 @@ struct qtexture_t
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Colour3 color; // for flat shade mode
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int surfaceFlags, contentFlags, value;
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};
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#endif
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