use #pragma once
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@@ -19,8 +19,7 @@
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined( INCLUDED_ANGLE_H )
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#define INCLUDED_ANGLE_H
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#pragma once
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#include "ientity.h"
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@@ -93,5 +92,3 @@ inline float angle_rotated( float angle, const Quaternion& rotation ){
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).z()
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);
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}
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#endif
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