use #pragma once

This commit is contained in:
Garux
2021-10-22 02:19:50 +03:00
parent 3362f29500
commit bf6389fc26
374 changed files with 400 additions and 1565 deletions

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@@ -19,8 +19,7 @@
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_PARSE_H )
#define INCLUDED_PARSE_H
#pragma once
#include "imap.h"
@@ -44,5 +43,3 @@ class Node;
typedef SmartReference<scene::Node, IncRefDecRefCounter<scene::Node> > NodeSmartReference;
extern NodeSmartReference g_nullNode;
#endif

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@@ -19,7 +19,4 @@
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_PLUGIN_H )
#define INCLUDED_PLUGIN_H
#endif
#pragma once

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@@ -19,11 +19,8 @@
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_WRITE_H )
#define INCLUDED_WRITE_H
#pragma once
#include "imap.h"
void Map_Write( scene::Node& root, GraphTraversalFunc traverse, TokenWriter& writer, bool ignorePatches );
#endif