* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
	* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
	* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
	* speedup patch to use fast sqrt at some points of light phase, where precision is not needed

Radiant:

binds...
	* paste to camera - shift+v (alt+v was leading to texBro-View menu)
This commit is contained in:
Garux
2017-08-01 13:33:37 +03:00
parent 7ca7a54fe6
commit bf803dd851
12 changed files with 209 additions and 118 deletions

View File

@@ -482,7 +482,7 @@ endif
%.o: %.c $(if $(findstring $(DEPEND_ON_MAKEFILE),yes),$(wildcard Makefile*),) | dependencies-check
$(CC) $< $(CFLAGS) $(CFLAGS_COMMON) $(CPPFLAGS_EXTRA) $(CPPFLAGS_COMMON) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@
$(INSTALLDIR)/q3map2.$(EXE): LDFLAGS_EXTRA := -Wl,--large-address-aware
$(INSTALLDIR)/q3map2.$(EXE): LIBS_EXTRA := $(LIBS_XML) $(LIBS_GLIB) $(LIBS_PNG) $(LIBS_JPEG) $(LIBS_ZLIB)
$(INSTALLDIR)/q3map2.$(EXE): CPPFLAGS_EXTRA := $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) $(CPPFLAGS_PNG) $(CPPFLAGS_JPEG) -Itools/quake3/common -Ilibs -Iinclude
$(INSTALLDIR)/q3map2.$(EXE): \