* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
	* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
	* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
	* speedup patch to use fast sqrt at some points of light phase, where precision is not needed

Radiant:

binds...
	* paste to camera - shift+v (alt+v was leading to texBro-View menu)
This commit is contained in:
Garux
2017-08-01 13:33:37 +03:00
parent 7ca7a54fe6
commit bf803dd851
12 changed files with 209 additions and 118 deletions

View File

@@ -1024,6 +1024,9 @@ filter_brush_any_face g_filter_brush_liquids( &g_filter_face_liquids );
filter_face_shader g_filter_face_hint( "textures/common/hint" );
filter_brush_any_face g_filter_brush_hint( &g_filter_face_hint );
filter_face_shader g_filter_face_hintlocal( "textures/common/hintlocal" );
filter_brush_any_face g_filter_brush_hintlocal( &g_filter_face_hintlocal );
filter_face_shader g_filter_face_hint_q2( "textures/hint" );
filter_brush_any_face g_filter_brush_hint_q2( &g_filter_face_hint_q2 );
@@ -1065,6 +1068,7 @@ void BrushFilters_construct(){
add_face_filter( g_filter_face_caulk_ja, EXCLUDE_CAULK );
add_brush_filter( g_filter_brush_liquids, EXCLUDE_LIQUIDS );
add_brush_filter( g_filter_brush_hint, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_hintlocal, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_hint_q2, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_hint_ja, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_clusterportal, EXCLUDE_CLUSTERPORTALS );