* render direction arrow for group entities, having angle/angles key set or having angle/angles/direction attribute in .ent
draw condition relies on entity.getKeyValue, which also provides default values; thus removed default "0" for all group entities in .def loader mind to add entity.getOnlySpecifiedKeyValue func or perform by visitor?
This commit is contained in:
@@ -56,7 +56,7 @@
|
||||
/// integer3 three integer values //not supported
|
||||
/// real floating-point value
|
||||
/// angle specialisation of real - Yaw angle
|
||||
/// direction specialisation of real - Yaw angle, -1 = down, -2 = up
|
||||
/// direction specialisation of real - Yaw angle, -1 = up, -2 = down
|
||||
/// real3 three floating-point values
|
||||
/// angles specialisation of real3 - Pitch Yaw Roll
|
||||
/// color specialisation of real3 - RGB floating-point colour
|
||||
@@ -213,6 +213,9 @@ AttributeImporter( StringOutputStream& comment, EntityClass* entityClass, const
|
||||
entityClass->miscmodel_is = true;
|
||||
entityClass->m_miscmodel_key = key;
|
||||
}
|
||||
else if( string_equal( type, "angle" ) || string_equal( type, "angles" ) || string_equal( type, "direction" ) ){
|
||||
entityClass->has_angles = true;
|
||||
}
|
||||
|
||||
m_comment << key;
|
||||
m_comment << " : ";
|
||||
|
||||
Reference in New Issue
Block a user