binds...
	* Tab in freelook: smooth turn around selected, while focusing on one

misc...
	* activate key_press_handler before special_key_press_handler to allow CameraFree* commands, bound to special (gtk: !accelerator_is_valid) keys
	* update workzone on partial deselecting too (was updating only on adding to selection)
This commit is contained in:
Garux
2017-08-02 09:22:10 +03:00
parent dfce2da577
commit c92c662abb
3 changed files with 45 additions and 24 deletions

View File

@@ -450,9 +450,9 @@ void UpdateWorkzone_ForSelection(){
// update the workzone to the current selection
void UpdateWorkzone_ForSelectionChanged( const Selectable& selectable ){
if ( selectable.isSelected() ) {
//if ( selectable.isSelected() ) {
UpdateWorkzone_ForSelection();
}
//}
}
void Select_SetShader( const char* shader ){