Radiant:
binds... * Tab in freelook: smooth turn around selected, while focusing on one misc... * activate key_press_handler before special_key_press_handler to allow CameraFree* commands, bound to special (gtk: !accelerator_is_valid) keys * update workzone on partial deselecting too (was updating only on adding to selection)
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@@ -450,9 +450,9 @@ void UpdateWorkzone_ForSelection(){
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// update the workzone to the current selection
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void UpdateWorkzone_ForSelectionChanged( const Selectable& selectable ){
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if ( selectable.isSelected() ) {
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//if ( selectable.isSelected() ) {
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UpdateWorkzone_ForSelection();
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}
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//}
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}
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void Select_SetShader( const char* shader ){
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