update assimp
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@@ -191,6 +191,6 @@ void LimitBoneWeightsProcess::ProcessMesh(aiMesh* pMesh)
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pMesh->mNumBones = writeBone;
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if (!DefaultLogger::isNullLogger()) {
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ASSIMP_LOG_INFO_F("Removed ", removed, " weights. Input bones: ", old_bones, ". Output bones: ", pMesh->mNumBones);
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ASSIMP_LOG_INFO("Removed ", removed, " weights. Input bones: ", old_bones, ". Output bones: ", pMesh->mNumBones);
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}
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}
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