update assimp
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@@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/**
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/**
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* @file Implementation of the SplitLargeMeshes postprocessing step
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*/
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@@ -129,7 +129,7 @@ void SplitLargeMeshesProcess_Triangle::UpdateNode(aiNode* pcNode,
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pcNode->mMeshes[b] = aiEntries[b];
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}
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// recusively update all other nodes
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// recursively update all other nodes
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for (unsigned int i = 0; i < pcNode->mNumChildren;++i) {
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UpdateNode ( pcNode->mChildren[i], avList );
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}
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@@ -353,7 +353,7 @@ void SplitLargeMeshesProcess_Vertex::Execute( aiScene* pScene) {
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std::vector<std::pair<aiMesh*, unsigned int> > avList;
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//Check for point cloud first,
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//Check for point cloud first,
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//Do not process point cloud, splitMesh works only with faces data
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for (unsigned int a = 0; a < pScene->mNumMeshes; a++) {
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if ( pScene->mMeshes[a]->mPrimitiveTypes == aiPrimitiveType_POINT ) {
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