update assimp

This commit is contained in:
Garux
2021-12-17 09:47:12 +03:00
parent 1bd3e7ae18
commit cbde9574fb
459 changed files with 17548 additions and 17619 deletions

View File

@@ -108,7 +108,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
if (rounded)
{
out -= rounded * static_cast<float>(AI_MATH_PI);
ASSIMP_LOG_INFO_F("Texture coordinate rotation ", info.mRotation, " can be simplified to ", out);
ASSIMP_LOG_INFO("Texture coordinate rotation ", info.mRotation, " can be simplified to ", out);
}
// Next step - convert negative rotation angles to positives
@@ -178,7 +178,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
}
else if (aiTextureMapMode_Clamp == info.mapV || aiTextureMapMode_Decal == info.mapV) {
// Clamp - translations beyond 1,1 are senseless
::ai_snprintf(szTemp,512,"[c] UV V offset %f canbe clamped to 1.0f",info.mTranslation.y);
::ai_snprintf(szTemp,512,"[c] UV V offset %f can be clamped to 1.0f",info.mTranslation.y);
out = 1.f;
}
@@ -448,7 +448,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
if (size > AI_MAX_NUMBER_OF_TEXTURECOORDS) {
if (!DefaultLogger::isNullLogger()) {
ASSIMP_LOG_ERROR_F(static_cast<unsigned int>(trafo.size()), " UV channels required but just ",
ASSIMP_LOG_ERROR(static_cast<unsigned int>(trafo.size()), " UV channels required but just ",
AI_MAX_NUMBER_OF_TEXTURECOORDS, " available");
}
size = AI_MAX_NUMBER_OF_TEXTURECOORDS;
@@ -539,7 +539,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
m5.a3 += trl.x; m5.b3 += trl.y;
matrix = m2 * m4 * matrix * m3 * m5;
for (src = dest; src != end; ++src) { /* manual homogenious divide */
for (src = dest; src != end; ++src) { /* manual homogeneous divide */
src->z = 1.f;
*src = matrix * *src;
src->x /= src->z;
@@ -557,7 +557,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
if (!DefaultLogger::isNullLogger()) {
if (transformedChannels) {
ASSIMP_LOG_INFO_F("TransformUVCoordsProcess end: ", outChannels, " output channels (in: ", inChannels, ", modified: ", transformedChannels,")");
ASSIMP_LOG_INFO("TransformUVCoordsProcess end: ", outChannels, " output channels (in: ", inChannels, ", modified: ", transformedChannels,")");
} else {
ASSIMP_LOG_DEBUG("TransformUVCoordsProcess finished");
}