minus inclusion, a bit of correctness in FBO_fallback

This commit is contained in:
Garux
2018-08-29 00:12:00 +03:00
parent e7fec22b52
commit cdd1676a59
3 changed files with 10 additions and 9 deletions

View File

@@ -1378,8 +1378,6 @@ public:
}
void save(){
glBindTexture( GL_TEXTURE_2D, _tex );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
glCopyTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, 0, 0, _width, _height, 0 );
//glCopyTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 0, 0, m_nWidth, m_nHeight );
glBindTexture( GL_TEXTURE_2D, 0 );
@@ -1406,13 +1404,9 @@ public:
glEnable( GL_TEXTURE_2D );
glDisable( GL_BLEND );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
glBindTexture( GL_TEXTURE_2D, _tex );
glColor4f( 1.f, 1.f, 1.f, 1.f );
glBegin( GL_QUADS );
@@ -1430,6 +1424,13 @@ public:
protected:
void construct() {
glGenTextures( 1, &_tex );
glEnable( GL_TEXTURE_2D );
glBindTexture( GL_TEXTURE_2D, _tex );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
glBindTexture( GL_TEXTURE_2D, 0 );
_constructed = true;
}
private: