various code cleanups
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@@ -260,7 +260,7 @@ void Scene_DeleteSelected( scene::Graph& graph ){
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SceneChangeNotify();
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}
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void Select_Delete( void ){
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void Select_Delete(){
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Scene_DeleteSelected( GlobalSceneGraph() );
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}
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@@ -903,11 +903,11 @@ void Select_FacesAndPatchesByShader(){
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Scene_PatchSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader() );
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}
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void Select_Inside( void ){
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void Select_Inside(){
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SelectByBounds<SelectionPolicy_Inside>::DoSelection();
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}
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void Select_Touching( void ){
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void Select_Touching(){
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SelectByBounds<SelectionPolicy_Touching>::DoSelection( false );
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}
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