rename game -> g_game
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@@ -523,7 +523,7 @@ void EmitFogs( void ){
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}
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/* warn about overflow */
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if( strEqual( game->bspIdent, "RBSP" ) ){
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if( strEqual( g_game->bspIdent, "RBSP" ) ){
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if( numMapFogs > MAX_RBSP_FOGS )
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Sys_Warning( "MAX_RBSP_FOGS (%i) exceeded (%i). Visual inconsistencies are expected.\n", MAX_RBSP_FOGS, numMapFogs );
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}
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