my own uncrustify run

This commit is contained in:
Rudolf Polzer
2012-03-27 12:03:21 +02:00
parent 203343b01a
commit e4287c28bb
1056 changed files with 194610 additions and 205971 deletions

View File

@@ -1,23 +1,23 @@
/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// writes xml tree format from internal objects
@@ -29,63 +29,55 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "scenelib.h"
#include "entityxml.h"
inline XMLExporter* Node_getXMLExporter(scene::Node& node)
{
return NodeTypeCast<XMLExporter>::cast(node);
inline XMLExporter* Node_getXMLExporter( scene::Node& node ){
return NodeTypeCast<XMLExporter>::cast( node );
}
class write_all : public scene::Traversable::Walker
{
XMLImporter& m_importer;
XMLImporter& m_importer;
public:
write_all(XMLImporter& importer) : m_importer(importer)
{
}
bool pre(scene::Node& node) const
{
Entity* entity = Node_getEntity(node);
if(entity != 0)
{
m_importer.write("\n", 1);
StaticElement element("entity");
m_importer.pushElement(element);
entity_export exporter(*entity);
exporter.exportXML(m_importer);
}
else
{
XMLExporter* exporter = Node_getXMLExporter(node);
if(exporter != 0)
{
m_importer.write("\n", 1);
exporter->exportXML(m_importer);
m_importer.write("\n", 1);
}
}
return true;
}
void post(scene::Node& node) const
{
if(Node_getEntity(node) != 0)
{
m_importer.write("\n", 1);
m_importer.popElement("entity");
}
}
write_all( XMLImporter& importer ) : m_importer( importer ){
}
bool pre( scene::Node& node ) const {
Entity* entity = Node_getEntity( node );
if ( entity != 0 ) {
m_importer.write( "\n", 1 );
StaticElement element( "entity" );
m_importer.pushElement( element );
entity_export exporter( *entity );
exporter.exportXML( m_importer );
}
else
{
XMLExporter* exporter = Node_getXMLExporter( node );
if ( exporter != 0 ) {
m_importer.write( "\n", 1 );
exporter->exportXML( m_importer );
m_importer.write( "\n", 1 );
}
}
return true;
}
void post( scene::Node& node ) const {
if ( Node_getEntity( node ) != 0 ) {
m_importer.write( "\n", 1 );
m_importer.popElement( "entity" );
}
}
};
void Map_Write(scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& out)
{
XMLStreamWriter writer(out);
writer.write("\n", 1);
{
StaticElement element("mapdoom3");
writer.pushElement(element);
void Map_Write( scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& out ){
XMLStreamWriter writer( out );
writer.write( "\n", 1 );
{
StaticElement element( "mapdoom3" );
writer.pushElement( element );
traverse(root, write_all(writer));
traverse( root, write_all( writer ) );
writer.write("\n", 1);
writer.popElement(element.name());
}
writer.write( "\n", 1 );
writer.popElement( element.name() );
}
}