my own uncrustify run
This commit is contained in:
@@ -1,37 +1,35 @@
|
||||
/*
|
||||
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
||||
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
||||
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
||||
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
||||
|
||||
This file is part of GtkRadiant.
|
||||
This file is part of GtkRadiant.
|
||||
|
||||
GtkRadiant is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
GtkRadiant is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
GtkRadiant is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
GtkRadiant is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GtkRadiant; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GtkRadiant; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "brush.h"
|
||||
#include "signal/signal.h"
|
||||
|
||||
Signal0 g_brushTextureChangedCallbacks;
|
||||
|
||||
void Brush_addTextureChangedCallback(const SignalHandler& handler)
|
||||
{
|
||||
g_brushTextureChangedCallbacks.connectLast(handler);
|
||||
void Brush_addTextureChangedCallback( const SignalHandler& handler ){
|
||||
g_brushTextureChangedCallbacks.connectLast( handler );
|
||||
}
|
||||
|
||||
void Brush_textureChanged()
|
||||
{
|
||||
g_brushTextureChangedCallbacks();
|
||||
void Brush_textureChanged(){
|
||||
g_brushTextureChangedCallbacks();
|
||||
}
|
||||
|
||||
QuantiseFunc Face::m_quantise;
|
||||
@@ -51,369 +49,340 @@ FaceInstanceSet g_SelectedFaceInstances;
|
||||
|
||||
struct SListNode
|
||||
{
|
||||
SListNode* m_next;
|
||||
SListNode* m_next;
|
||||
};
|
||||
|
||||
class ProximalVertex
|
||||
{
|
||||
public:
|
||||
const SListNode* m_vertices;
|
||||
const SListNode* m_vertices;
|
||||
|
||||
ProximalVertex(const SListNode* next)
|
||||
: m_vertices(next)
|
||||
{
|
||||
}
|
||||
ProximalVertex( const SListNode* next )
|
||||
: m_vertices( next ){
|
||||
}
|
||||
|
||||
bool operator<(const ProximalVertex& other) const
|
||||
{
|
||||
if(!(operator==(other)))
|
||||
{
|
||||
return m_vertices < other.m_vertices;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool operator==(const ProximalVertex& other) const
|
||||
{
|
||||
const SListNode* v = m_vertices;
|
||||
std::size_t DEBUG_LOOP = 0;
|
||||
do
|
||||
{
|
||||
if(v == other.m_vertices)
|
||||
return true;
|
||||
v = v->m_next;
|
||||
//ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
|
||||
if(!(DEBUG_LOOP < c_brush_maxFaces))
|
||||
{
|
||||
break;
|
||||
}
|
||||
++DEBUG_LOOP;
|
||||
}
|
||||
while(v != m_vertices);
|
||||
return false;
|
||||
}
|
||||
bool operator<( const ProximalVertex& other ) const {
|
||||
if ( !( operator==( other ) ) ) {
|
||||
return m_vertices < other.m_vertices;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool operator==( const ProximalVertex& other ) const {
|
||||
const SListNode* v = m_vertices;
|
||||
std::size_t DEBUG_LOOP = 0;
|
||||
do
|
||||
{
|
||||
if ( v == other.m_vertices ) {
|
||||
return true;
|
||||
}
|
||||
v = v->m_next;
|
||||
//ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
|
||||
if ( !( DEBUG_LOOP < c_brush_maxFaces ) ) {
|
||||
break;
|
||||
}
|
||||
++DEBUG_LOOP;
|
||||
}
|
||||
while ( v != m_vertices );
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
typedef Array<SListNode> ProximalVertexArray;
|
||||
std::size_t ProximalVertexArray_index(const ProximalVertexArray& array, const ProximalVertex& vertex)
|
||||
{
|
||||
return vertex.m_vertices - array.data();
|
||||
std::size_t ProximalVertexArray_index( const ProximalVertexArray& array, const ProximalVertex& vertex ){
|
||||
return vertex.m_vertices - array.data();
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline bool Brush_isBounded(const Brush& brush)
|
||||
{
|
||||
for(Brush::const_iterator i = brush.begin(); i != brush.end(); ++i)
|
||||
{
|
||||
if(!(*i)->is_bounded())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
inline bool Brush_isBounded( const Brush& brush ){
|
||||
for ( Brush::const_iterator i = brush.begin(); i != brush.end(); ++i )
|
||||
{
|
||||
if ( !( *i )->is_bounded() ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Brush::buildBRep()
|
||||
{
|
||||
bool degenerate = buildWindings();
|
||||
void Brush::buildBRep(){
|
||||
bool degenerate = buildWindings();
|
||||
|
||||
std::size_t faces_size = 0;
|
||||
std::size_t faceVerticesCount = 0;
|
||||
for(Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i)
|
||||
{
|
||||
if((*i)->contributes())
|
||||
{
|
||||
++faces_size;
|
||||
}
|
||||
faceVerticesCount += (*i)->getWinding().numpoints;
|
||||
}
|
||||
std::size_t faces_size = 0;
|
||||
std::size_t faceVerticesCount = 0;
|
||||
for ( Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i )
|
||||
{
|
||||
if ( ( *i )->contributes() ) {
|
||||
++faces_size;
|
||||
}
|
||||
faceVerticesCount += ( *i )->getWinding().numpoints;
|
||||
}
|
||||
|
||||
if(degenerate || faces_size < 4 || faceVerticesCount != (faceVerticesCount>>1)<<1) // sum of vertices for each face of a valid polyhedron is always even
|
||||
{
|
||||
m_uniqueVertexPoints.resize(0);
|
||||
if ( degenerate || faces_size < 4 || faceVerticesCount != ( faceVerticesCount >> 1 ) << 1 ) { // sum of vertices for each face of a valid polyhedron is always even
|
||||
m_uniqueVertexPoints.resize( 0 );
|
||||
|
||||
vertex_clear();
|
||||
edge_clear();
|
||||
vertex_clear();
|
||||
edge_clear();
|
||||
|
||||
m_edge_indices.resize(0);
|
||||
m_edge_faces.resize(0);
|
||||
m_edge_indices.resize( 0 );
|
||||
m_edge_faces.resize( 0 );
|
||||
|
||||
m_faceCentroidPoints.resize(0);
|
||||
m_uniqueEdgePoints.resize(0);
|
||||
m_uniqueVertexPoints.resize(0);
|
||||
m_faceCentroidPoints.resize( 0 );
|
||||
m_uniqueEdgePoints.resize( 0 );
|
||||
m_uniqueVertexPoints.resize( 0 );
|
||||
|
||||
for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
|
||||
{
|
||||
(*i)->getWinding().resize(0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
{
|
||||
typedef std::vector<FaceVertexId> FaceVertices;
|
||||
FaceVertices faceVertices;
|
||||
faceVertices.reserve(faceVerticesCount);
|
||||
for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
|
||||
{
|
||||
( *i )->getWinding().resize( 0 );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
{
|
||||
typedef std::vector<FaceVertexId> FaceVertices;
|
||||
FaceVertices faceVertices;
|
||||
faceVertices.reserve( faceVerticesCount );
|
||||
|
||||
{
|
||||
for(std::size_t i = 0; i != m_faces.size(); ++i)
|
||||
{
|
||||
for(std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j)
|
||||
{
|
||||
faceVertices.push_back(FaceVertexId(i, j));
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
for ( std::size_t i = 0; i != m_faces.size(); ++i )
|
||||
{
|
||||
for ( std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j )
|
||||
{
|
||||
faceVertices.push_back( FaceVertexId( i, j ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
IndexBuffer uniqueEdgeIndices;
|
||||
typedef VertexBuffer<ProximalVertex> UniqueEdges;
|
||||
UniqueEdges uniqueEdges;
|
||||
IndexBuffer uniqueEdgeIndices;
|
||||
typedef VertexBuffer<ProximalVertex> UniqueEdges;
|
||||
UniqueEdges uniqueEdges;
|
||||
|
||||
uniqueEdgeIndices.reserve(faceVertices.size());
|
||||
uniqueEdges.reserve(faceVertices.size());
|
||||
uniqueEdgeIndices.reserve( faceVertices.size() );
|
||||
uniqueEdges.reserve( faceVertices.size() );
|
||||
|
||||
{
|
||||
ProximalVertexArray edgePairs;
|
||||
edgePairs.resize(faceVertices.size());
|
||||
{
|
||||
ProximalVertexArray edgePairs;
|
||||
edgePairs.resize( faceVertices.size() );
|
||||
|
||||
{
|
||||
for(std::size_t i=0; i<faceVertices.size(); ++i)
|
||||
{
|
||||
edgePairs[i].m_next = edgePairs.data() + absoluteIndex(next_edge(m_faces, faceVertices[i]));
|
||||
}
|
||||
}
|
||||
{
|
||||
for ( std::size_t i = 0; i < faceVertices.size(); ++i )
|
||||
{
|
||||
edgePairs[i].m_next = edgePairs.data() + absoluteIndex( next_edge( m_faces, faceVertices[i] ) );
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
UniqueVertexBuffer<ProximalVertex> inserter(uniqueEdges);
|
||||
for(ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i)
|
||||
{
|
||||
uniqueEdgeIndices.insert(inserter.insert(ProximalVertex(&(*i))));
|
||||
}
|
||||
}
|
||||
{
|
||||
UniqueVertexBuffer<ProximalVertex> inserter( uniqueEdges );
|
||||
for ( ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i )
|
||||
{
|
||||
uniqueEdgeIndices.insert( inserter.insert( ProximalVertex( &( *i ) ) ) );
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
edge_clear();
|
||||
m_select_edges.reserve(uniqueEdges.size());
|
||||
for(UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i)
|
||||
{
|
||||
edge_push_back(faceVertices[ProximalVertexArray_index(edgePairs, *i)]);
|
||||
}
|
||||
}
|
||||
{
|
||||
edge_clear();
|
||||
m_select_edges.reserve( uniqueEdges.size() );
|
||||
for ( UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i )
|
||||
{
|
||||
edge_push_back( faceVertices[ProximalVertexArray_index( edgePairs, *i )] );
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
m_edge_faces.resize(uniqueEdges.size());
|
||||
for(std::size_t i=0; i<uniqueEdges.size(); ++i)
|
||||
{
|
||||
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
|
||||
m_edge_faces[i] = EdgeFaces(faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent);
|
||||
}
|
||||
}
|
||||
{
|
||||
m_edge_faces.resize( uniqueEdges.size() );
|
||||
for ( std::size_t i = 0; i < uniqueEdges.size(); ++i )
|
||||
{
|
||||
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( edgePairs, uniqueEdges[i] )];
|
||||
m_edge_faces[i] = EdgeFaces( faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent );
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
m_uniqueEdgePoints.resize(uniqueEdges.size());
|
||||
for(std::size_t i=0; i<uniqueEdges.size(); ++i)
|
||||
{
|
||||
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
|
||||
{
|
||||
m_uniqueEdgePoints.resize( uniqueEdges.size() );
|
||||
for ( std::size_t i = 0; i < uniqueEdges.size(); ++i )
|
||||
{
|
||||
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( edgePairs, uniqueEdges[i] )];
|
||||
|
||||
const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
|
||||
Vector3 edge = vector3_mid(w[faceVertex.getVertex()].vertex, w[Winding_next(w, faceVertex.getVertex())].vertex);
|
||||
m_uniqueEdgePoints[i] = pointvertex_for_windingpoint(edge, colour_vertex);
|
||||
}
|
||||
}
|
||||
const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
|
||||
Vector3 edge = vector3_mid( w[faceVertex.getVertex()].vertex, w[Winding_next( w, faceVertex.getVertex() )].vertex );
|
||||
m_uniqueEdgePoints[i] = pointvertex_for_windingpoint( edge, colour_vertex );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
IndexBuffer uniqueVertexIndices;
|
||||
typedef VertexBuffer<ProximalVertex> UniqueVertices;
|
||||
UniqueVertices uniqueVertices;
|
||||
|
||||
uniqueVertexIndices.reserve(faceVertices.size());
|
||||
uniqueVertices.reserve(faceVertices.size());
|
||||
IndexBuffer uniqueVertexIndices;
|
||||
typedef VertexBuffer<ProximalVertex> UniqueVertices;
|
||||
UniqueVertices uniqueVertices;
|
||||
|
||||
{
|
||||
ProximalVertexArray vertexRings;
|
||||
vertexRings.resize(faceVertices.size());
|
||||
uniqueVertexIndices.reserve( faceVertices.size() );
|
||||
uniqueVertices.reserve( faceVertices.size() );
|
||||
|
||||
{
|
||||
for(std::size_t i=0; i<faceVertices.size(); ++i)
|
||||
{
|
||||
vertexRings[i].m_next = vertexRings.data() + absoluteIndex(next_vertex(m_faces, faceVertices[i]));
|
||||
}
|
||||
}
|
||||
{
|
||||
ProximalVertexArray vertexRings;
|
||||
vertexRings.resize( faceVertices.size() );
|
||||
|
||||
{
|
||||
UniqueVertexBuffer<ProximalVertex> inserter(uniqueVertices);
|
||||
for(ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i)
|
||||
{
|
||||
uniqueVertexIndices.insert(inserter.insert(ProximalVertex(&(*i))));
|
||||
}
|
||||
}
|
||||
{
|
||||
for ( std::size_t i = 0; i < faceVertices.size(); ++i )
|
||||
{
|
||||
vertexRings[i].m_next = vertexRings.data() + absoluteIndex( next_vertex( m_faces, faceVertices[i] ) );
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
vertex_clear();
|
||||
m_select_vertices.reserve(uniqueVertices.size());
|
||||
for(UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i)
|
||||
{
|
||||
vertex_push_back(faceVertices[ProximalVertexArray_index(vertexRings, (*i))]);
|
||||
}
|
||||
}
|
||||
{
|
||||
UniqueVertexBuffer<ProximalVertex> inserter( uniqueVertices );
|
||||
for ( ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i )
|
||||
{
|
||||
uniqueVertexIndices.insert( inserter.insert( ProximalVertex( &( *i ) ) ) );
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
m_uniqueVertexPoints.resize(uniqueVertices.size());
|
||||
for(std::size_t i=0; i<uniqueVertices.size(); ++i)
|
||||
{
|
||||
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(vertexRings, uniqueVertices[i])];
|
||||
{
|
||||
vertex_clear();
|
||||
m_select_vertices.reserve( uniqueVertices.size() );
|
||||
for ( UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i )
|
||||
{
|
||||
vertex_push_back( faceVertices[ProximalVertexArray_index( vertexRings, ( *i ) )] );
|
||||
}
|
||||
}
|
||||
|
||||
const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
|
||||
m_uniqueVertexPoints[i] = pointvertex_for_windingpoint(winding[faceVertex.getVertex()].vertex, colour_vertex);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
m_uniqueVertexPoints.resize( uniqueVertices.size() );
|
||||
for ( std::size_t i = 0; i < uniqueVertices.size(); ++i )
|
||||
{
|
||||
FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( vertexRings, uniqueVertices[i] )];
|
||||
|
||||
if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
|
||||
{
|
||||
globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
|
||||
}
|
||||
const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
|
||||
m_uniqueVertexPoints[i] = pointvertex_for_windingpoint( winding[faceVertex.getVertex()].vertex, colour_vertex );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
|
||||
globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
|
||||
}
|
||||
|
||||
#if BRUSH_CONNECTIVITY_DEBUG
|
||||
if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
|
||||
{
|
||||
for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
|
||||
{
|
||||
std::size_t faceIndex = std::distance(m_faces.begin(), i);
|
||||
if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
|
||||
for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
|
||||
{
|
||||
std::size_t faceIndex = std::distance( m_faces.begin(), i );
|
||||
|
||||
if(!(*i)->contributes())
|
||||
{
|
||||
globalOutputStream() << "face: " << Unsigned(faceIndex) << " does not contribute\n";
|
||||
}
|
||||
if ( !( *i )->contributes() ) {
|
||||
globalOutputStream() << "face: " << Unsigned( faceIndex ) << " does not contribute\n";
|
||||
}
|
||||
|
||||
Winding_printConnectivity((*i)->getWinding());
|
||||
}
|
||||
}
|
||||
Winding_printConnectivity( ( *i )->getWinding() );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// edge-index list for wireframe rendering
|
||||
{
|
||||
m_edge_indices.resize(uniqueEdgeIndices.size());
|
||||
// edge-index list for wireframe rendering
|
||||
{
|
||||
m_edge_indices.resize( uniqueEdgeIndices.size() );
|
||||
|
||||
for(std::size_t i=0, count=0; i<m_faces.size(); ++i)
|
||||
{
|
||||
const Winding& winding = m_faces[i]->getWinding();
|
||||
for(std::size_t j = 0; j < winding.numpoints; ++j)
|
||||
{
|
||||
const RenderIndex edge_index = uniqueEdgeIndices[count+j];
|
||||
for ( std::size_t i = 0, count = 0; i < m_faces.size(); ++i )
|
||||
{
|
||||
const Winding& winding = m_faces[i]->getWinding();
|
||||
for ( std::size_t j = 0; j < winding.numpoints; ++j )
|
||||
{
|
||||
const RenderIndex edge_index = uniqueEdgeIndices[count + j];
|
||||
|
||||
m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
|
||||
m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next(winding, j)];
|
||||
}
|
||||
count += winding.numpoints;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
|
||||
m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next( winding, j )];
|
||||
}
|
||||
count += winding.numpoints;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
m_faceCentroidPoints.resize(m_faces.size());
|
||||
for(std::size_t i=0; i<m_faces.size(); ++i)
|
||||
{
|
||||
m_faces[i]->construct_centroid();
|
||||
m_faceCentroidPoints[i] = pointvertex_for_windingpoint(m_faces[i]->centroid(), colour_vertex);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
m_faceCentroidPoints.resize( m_faces.size() );
|
||||
for ( std::size_t i = 0; i < m_faces.size(); ++i )
|
||||
{
|
||||
m_faces[i]->construct_centroid();
|
||||
m_faceCentroidPoints[i] = pointvertex_for_windingpoint( m_faces[i]->centroid(), colour_vertex );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class FaceFilterWrapper : public Filter
|
||||
{
|
||||
FaceFilter& m_filter;
|
||||
bool m_active;
|
||||
bool m_invert;
|
||||
FaceFilter& m_filter;
|
||||
bool m_active;
|
||||
bool m_invert;
|
||||
public:
|
||||
FaceFilterWrapper(FaceFilter& filter, bool invert) :
|
||||
m_filter(filter),
|
||||
m_invert(invert)
|
||||
{
|
||||
}
|
||||
void setActive(bool active)
|
||||
{
|
||||
m_active = active;
|
||||
}
|
||||
bool active()
|
||||
{
|
||||
return m_active;
|
||||
}
|
||||
bool filter(const Face& face)
|
||||
{
|
||||
return m_invert ^ m_filter.filter(face);
|
||||
}
|
||||
FaceFilterWrapper( FaceFilter& filter, bool invert ) :
|
||||
m_filter( filter ),
|
||||
m_invert( invert ){
|
||||
}
|
||||
void setActive( bool active ){
|
||||
m_active = active;
|
||||
}
|
||||
bool active(){
|
||||
return m_active;
|
||||
}
|
||||
bool filter( const Face& face ){
|
||||
return m_invert ^ m_filter.filter( face );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
typedef std::list<FaceFilterWrapper> FaceFilters;
|
||||
FaceFilters g_faceFilters;
|
||||
|
||||
void add_face_filter(FaceFilter& filter, int mask, bool invert)
|
||||
{
|
||||
g_faceFilters.push_back(FaceFilterWrapper(filter, invert));
|
||||
GlobalFilterSystem().addFilter(g_faceFilters.back(), mask);
|
||||
void add_face_filter( FaceFilter& filter, int mask, bool invert ){
|
||||
g_faceFilters.push_back( FaceFilterWrapper( filter, invert ) );
|
||||
GlobalFilterSystem().addFilter( g_faceFilters.back(), mask );
|
||||
}
|
||||
|
||||
bool face_filtered(Face& face)
|
||||
{
|
||||
for(FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i)
|
||||
{
|
||||
if((*i).active() && (*i).filter(face))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
bool face_filtered( Face& face ){
|
||||
for ( FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i )
|
||||
{
|
||||
if ( ( *i ).active() && ( *i ).filter( face ) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
class BrushFilterWrapper : public Filter
|
||||
{
|
||||
bool m_active;
|
||||
bool m_invert;
|
||||
BrushFilter& m_filter;
|
||||
bool m_active;
|
||||
bool m_invert;
|
||||
BrushFilter& m_filter;
|
||||
public:
|
||||
BrushFilterWrapper(BrushFilter& filter, bool invert) : m_invert(invert), m_filter(filter)
|
||||
{
|
||||
}
|
||||
void setActive(bool active)
|
||||
{
|
||||
m_active = active;
|
||||
}
|
||||
bool active()
|
||||
{
|
||||
return m_active;
|
||||
}
|
||||
bool filter(const Brush& brush)
|
||||
{
|
||||
return m_invert ^ m_filter.filter(brush);
|
||||
}
|
||||
BrushFilterWrapper( BrushFilter& filter, bool invert ) : m_invert( invert ), m_filter( filter ){
|
||||
}
|
||||
void setActive( bool active ){
|
||||
m_active = active;
|
||||
}
|
||||
bool active(){
|
||||
return m_active;
|
||||
}
|
||||
bool filter( const Brush& brush ){
|
||||
return m_invert ^ m_filter.filter( brush );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
typedef std::list<BrushFilterWrapper> BrushFilters;
|
||||
BrushFilters g_brushFilters;
|
||||
|
||||
void add_brush_filter(BrushFilter& filter, int mask, bool invert)
|
||||
{
|
||||
g_brushFilters.push_back(BrushFilterWrapper(filter, invert));
|
||||
GlobalFilterSystem().addFilter(g_brushFilters.back(), mask);
|
||||
void add_brush_filter( BrushFilter& filter, int mask, bool invert ){
|
||||
g_brushFilters.push_back( BrushFilterWrapper( filter, invert ) );
|
||||
GlobalFilterSystem().addFilter( g_brushFilters.back(), mask );
|
||||
}
|
||||
|
||||
bool brush_filtered(Brush& brush)
|
||||
{
|
||||
for(BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i)
|
||||
{
|
||||
if((*i).active() && (*i).filter(brush))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
bool brush_filtered( Brush& brush ){
|
||||
for ( BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i )
|
||||
{
|
||||
if ( ( *i ).active() && ( *i ).filter( brush ) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user