my own uncrustify run
This commit is contained in:
@@ -1,23 +1,23 @@
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/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "environment.h"
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@@ -32,279 +32,267 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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int g_argc;
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char** g_argv;
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void args_init(int argc, char* argv[])
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{
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int i, j, k;
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void args_init( int argc, char* argv[] ){
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int i, j, k;
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for (i = 1; i < argc; i++)
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{
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for (k = i; k < argc; k++)
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if (argv[k] != 0)
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break;
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for ( i = 1; i < argc; i++ )
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{
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for ( k = i; k < argc; k++ )
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if ( argv[k] != 0 ) {
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break;
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}
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if (k > i)
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{
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k -= i;
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for (j = i + k; j < argc; j++)
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argv[j-k] = argv[j];
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argc -= k;
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}
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}
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if ( k > i ) {
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k -= i;
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for ( j = i + k; j < argc; j++ )
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argv[j - k] = argv[j];
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argc -= k;
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}
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}
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g_argc = argc;
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g_argv = argv;
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g_argc = argc;
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g_argv = argv;
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}
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char *gamedetect_argv_buffer[1024];
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void gamedetect_found_game(char *game, char *path)
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{
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int argc;
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static char buf[128];
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void gamedetect_found_game( char *game, char *path ){
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int argc;
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static char buf[128];
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if(g_argv == gamedetect_argv_buffer)
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return;
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if ( g_argv == gamedetect_argv_buffer ) {
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return;
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}
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globalOutputStream() << "Detected game " << game << " in " << path << "\n";
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globalOutputStream() << "Detected game " << game << " in " << path << "\n";
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sprintf(buf, "-%s-EnginePath", game);
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argc = 0;
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gamedetect_argv_buffer[argc++] = "-global-gamefile";
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gamedetect_argv_buffer[argc++] = game;
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gamedetect_argv_buffer[argc++] = buf;
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gamedetect_argv_buffer[argc++] = path;
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if((size_t) (argc + g_argc) >= sizeof(gamedetect_argv_buffer) / sizeof(*gamedetect_argv_buffer) - 1)
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g_argc = sizeof(gamedetect_argv_buffer) / sizeof(*gamedetect_argv_buffer) - g_argc - 1;
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memcpy(gamedetect_argv_buffer + 4, g_argv, sizeof(*gamedetect_argv_buffer) * g_argc);
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g_argc += argc;
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g_argv = gamedetect_argv_buffer;
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sprintf( buf, "-%s-EnginePath", game );
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argc = 0;
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gamedetect_argv_buffer[argc++] = "-global-gamefile";
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gamedetect_argv_buffer[argc++] = game;
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gamedetect_argv_buffer[argc++] = buf;
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gamedetect_argv_buffer[argc++] = path;
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if ( (size_t) ( argc + g_argc ) >= sizeof( gamedetect_argv_buffer ) / sizeof( *gamedetect_argv_buffer ) - 1 ) {
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g_argc = sizeof( gamedetect_argv_buffer ) / sizeof( *gamedetect_argv_buffer ) - g_argc - 1;
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}
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memcpy( gamedetect_argv_buffer + 4, g_argv, sizeof( *gamedetect_argv_buffer ) * g_argc );
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g_argc += argc;
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g_argv = gamedetect_argv_buffer;
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}
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bool gamedetect_check_game(char *gamefile, const char *checkfile1, const char *checkfile2, char *buf /* must have 64 bytes free after bufpos */, int bufpos)
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{
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bool gamedetect_check_game( char *gamefile, const char *checkfile1, const char *checkfile2, char *buf /* must have 64 bytes free after bufpos */, int bufpos ){
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buf[bufpos] = '/';
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strcpy(buf + bufpos + 1, checkfile1);
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strcpy( buf + bufpos + 1, checkfile1 );
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globalOutputStream() << "Checking for a game file in " << buf << "\n";
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if(!file_exists(buf))
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if ( !file_exists( buf ) ) {
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return false;
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}
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if(checkfile2)
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{
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strcpy(buf + bufpos + 1, checkfile2);
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if ( checkfile2 ) {
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strcpy( buf + bufpos + 1, checkfile2 );
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globalOutputStream() << "Checking for a game file in " << buf << "\n";
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if(!file_exists(buf))
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if ( !file_exists( buf ) ) {
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return false;
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}
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}
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buf[bufpos + 1] = 0;
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gamedetect_found_game(gamefile, buf);
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gamedetect_found_game( gamefile, buf );
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return true;
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}
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void gamedetect()
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{
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// if we're inside a Nexuiz install
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// default to nexuiz.game (unless the user used an option to inhibit this)
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bool nogamedetect = false;
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int i;
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for(i = 1; i < g_argc - 1; ++i)
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if(g_argv[i][0] == '-')
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{
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if(!strcmp(g_argv[i], "-gamedetect"))
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nogamedetect = !strcmp(g_argv[i+1], "false");
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++i;
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}
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if(!nogamedetect)
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{
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static char buf[1024 + 64];
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strncpy(buf, environment_get_app_path(), sizeof(buf));
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buf[sizeof(buf) - 1 - 64] = 0;
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if(!strlen(buf))
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return;
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void gamedetect(){
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// if we're inside a Nexuiz install
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// default to nexuiz.game (unless the user used an option to inhibit this)
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bool nogamedetect = false;
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int i;
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for ( i = 1; i < g_argc - 1; ++i )
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if ( g_argv[i][0] == '-' ) {
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if ( !strcmp( g_argv[i], "-gamedetect" ) ) {
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nogamedetect = !strcmp( g_argv[i + 1], "false" );
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}
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++i;
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}
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if ( !nogamedetect ) {
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static char buf[1024 + 64];
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strncpy( buf, environment_get_app_path(), sizeof( buf ) );
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buf[sizeof( buf ) - 1 - 64] = 0;
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if ( !strlen( buf ) ) {
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return;
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}
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char *p = buf + strlen(buf) - 1; // point directly on the slash of get_app_path
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while(p != buf)
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{
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// TODO add more games to this
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char *p = buf + strlen( buf ) - 1; // point directly on the slash of get_app_path
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while ( p != buf )
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{
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// TODO add more games to this
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// try to detect Nexuiz installs
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#if defined(WIN32)
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if(gamedetect_check_game("nexuiz.game", "data/common-spog.pk3", "nexuiz.exe", buf, p - buf))
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#elif defined(__APPLE__)
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if(gamedetect_check_game("nexuiz.game", "data/common-spog.pk3", "Nexuiz.app/Contents/Info.plist", buf, p - buf))
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// try to detect Nexuiz installs
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#if defined( WIN32 )
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if ( gamedetect_check_game( "nexuiz.game", "data/common-spog.pk3", "nexuiz.exe", buf, p - buf ) )
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#elif defined( __APPLE__ )
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if ( gamedetect_check_game( "nexuiz.game", "data/common-spog.pk3", "Nexuiz.app/Contents/Info.plist", buf, p - buf ) )
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#else
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if(gamedetect_check_game("nexuiz.game", "data/common-spog.pk3", "nexuiz-linux-glx.sh", buf, p - buf))
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if ( gamedetect_check_game( "nexuiz.game", "data/common-spog.pk3", "nexuiz-linux-glx.sh", buf, p - buf ) )
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#endif
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return;
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{ return; }
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// try to detect Q2World installs
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if(gamedetect_check_game("q2w.game", "default/quake2world.version", NULL, buf, p - buf))
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return;
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// try to detect Q2World installs
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if ( gamedetect_check_game( "q2w.game", "default/quake2world.version", NULL, buf, p - buf ) ) {
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return;
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}
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// try to detect Warsow installs
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if(gamedetect_check_game("warsow.game", "basewsw/dedicated_autoexec.cfg", NULL, buf, p - buf))
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return;
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// try to detect Warsow installs
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if ( gamedetect_check_game( "warsow.game", "basewsw/dedicated_autoexec.cfg", NULL, buf, p - buf ) ) {
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return;
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}
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// we found nothing
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// go backwards
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--p;
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while(p != buf && *p != '/' && *p != '\\')
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--p;
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// we found nothing
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// go backwards
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--p;
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while ( p != buf && *p != '/' && *p != '\\' )
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--p;
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}
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}
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}
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}
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namespace
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{
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CopiedString home_path;
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CopiedString app_path;
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CopiedString home_path;
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CopiedString app_path;
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}
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const char* environment_get_home_path()
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{
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return home_path.c_str();
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const char* environment_get_home_path(){
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return home_path.c_str();
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}
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const char* environment_get_app_path()
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{
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return app_path.c_str();
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const char* environment_get_app_path(){
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return app_path.c_str();
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}
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bool portable_app_setup()
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{
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StringOutputStream confdir(256);
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bool portable_app_setup(){
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StringOutputStream confdir( 256 );
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confdir << app_path.c_str() << "settings/";
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if(file_exists(confdir.c_str()))
|
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{
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||||
if ( file_exists( confdir.c_str() ) ) {
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home_path = confdir.c_str();
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return true;
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}
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return false;
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||||
}
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|
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#if defined(POSIX)
|
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#if defined( POSIX )
|
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|
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#include <stdlib.h>
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#include <pwd.h>
|
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#include <unistd.h>
|
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#include <unistd.h>
|
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|
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#include <glib.h>
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|
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const char* LINK_NAME =
|
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#if defined (__linux__)
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"/proc/self/exe"
|
||||
#if defined ( __linux__ )
|
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"/proc/self/exe"
|
||||
#else // FreeBSD and OSX
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||||
"/proc/curproc/file"
|
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"/proc/curproc/file"
|
||||
#endif
|
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;
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|
||||
/// brief Returns the filename of the executable belonging to the current process, or 0 if not found.
|
||||
char* getexename(char *buf)
|
||||
{
|
||||
/* Now read the symbolic link */
|
||||
int ret = readlink(LINK_NAME, buf, PATH_MAX);
|
||||
char* getexename( char *buf ){
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||||
/* Now read the symbolic link */
|
||||
int ret = readlink( LINK_NAME, buf, PATH_MAX );
|
||||
|
||||
if(ret == -1)
|
||||
{
|
||||
globalOutputStream() << "getexename: falling back to argv[0]: " << makeQuoted(g_argv[0]);
|
||||
const char* path = realpath(g_argv[0], buf);
|
||||
if(path == 0)
|
||||
{
|
||||
/* In case of an error, leave the handling up to the caller */
|
||||
return "";
|
||||
}
|
||||
}
|
||||
if ( ret == -1 ) {
|
||||
globalOutputStream() << "getexename: falling back to argv[0]: " << makeQuoted( g_argv[0] );
|
||||
const char* path = realpath( g_argv[0], buf );
|
||||
if ( path == 0 ) {
|
||||
/* In case of an error, leave the handling up to the caller */
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
/* Ensure proper NUL termination */
|
||||
buf[ret] = 0;
|
||||
/* Ensure proper NUL termination */
|
||||
buf[ret] = 0;
|
||||
|
||||
/* delete the program name */
|
||||
*(strrchr(buf, '/')) = '\0';
|
||||
/* delete the program name */
|
||||
*( strrchr( buf, '/' ) ) = '\0';
|
||||
|
||||
// NOTE: we build app path with a trailing '/'
|
||||
// it's a general convention in Radiant to have the slash at the end of directories
|
||||
if (buf[strlen(buf)-1] != '/')
|
||||
{
|
||||
strcat(buf, "/");
|
||||
}
|
||||
// NOTE: we build app path with a trailing '/'
|
||||
// it's a general convention in Radiant to have the slash at the end of directories
|
||||
if ( buf[strlen( buf ) - 1] != '/' ) {
|
||||
strcat( buf, "/" );
|
||||
}
|
||||
|
||||
return buf;
|
||||
return buf;
|
||||
}
|
||||
|
||||
void environment_init(int argc, char* argv[])
|
||||
{
|
||||
// Give away unnecessary root privileges.
|
||||
// Important: must be done before calling gtk_init().
|
||||
char *loginname;
|
||||
struct passwd *pw;
|
||||
seteuid(getuid());
|
||||
if (geteuid() == 0 && (loginname = getlogin()) != 0 &&
|
||||
(pw = getpwnam(loginname)) != 0)
|
||||
setuid(pw->pw_uid);
|
||||
void environment_init( int argc, char* argv[] ){
|
||||
// Give away unnecessary root privileges.
|
||||
// Important: must be done before calling gtk_init().
|
||||
char *loginname;
|
||||
struct passwd *pw;
|
||||
seteuid( getuid() );
|
||||
if ( geteuid() == 0 && ( loginname = getlogin() ) != 0 &&
|
||||
( pw = getpwnam( loginname ) ) != 0 ) {
|
||||
setuid( pw->pw_uid );
|
||||
}
|
||||
|
||||
args_init(argc, argv);
|
||||
args_init( argc, argv );
|
||||
|
||||
{
|
||||
char real[PATH_MAX];
|
||||
app_path = getexename(real);
|
||||
ASSERT_MESSAGE(!string_empty(app_path.c_str()), "failed to deduce app path");
|
||||
}
|
||||
{
|
||||
char real[PATH_MAX];
|
||||
app_path = getexename( real );
|
||||
ASSERT_MESSAGE( !string_empty( app_path.c_str() ), "failed to deduce app path" );
|
||||
}
|
||||
|
||||
if(!portable_app_setup())
|
||||
{
|
||||
StringOutputStream home(256);
|
||||
home << DirectoryCleaned(g_get_home_dir()) << ".netradiant/";
|
||||
Q_mkdir(home.c_str());
|
||||
home_path = home.c_str();
|
||||
}
|
||||
gamedetect();
|
||||
if ( !portable_app_setup() ) {
|
||||
StringOutputStream home( 256 );
|
||||
home << DirectoryCleaned( g_get_home_dir() ) << ".netradiant/";
|
||||
Q_mkdir( home.c_str() );
|
||||
home_path = home.c_str();
|
||||
}
|
||||
gamedetect();
|
||||
}
|
||||
|
||||
#elif defined(WIN32)
|
||||
#elif defined( WIN32 )
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
void environment_init(int argc, char* argv[])
|
||||
{
|
||||
args_init(argc, argv);
|
||||
void environment_init( int argc, char* argv[] ){
|
||||
args_init( argc, argv );
|
||||
|
||||
{
|
||||
// get path to the editor
|
||||
char filename[MAX_PATH+1];
|
||||
GetModuleFileName(0, filename, MAX_PATH);
|
||||
char* last_separator = strrchr(filename, '\\');
|
||||
if(last_separator != 0)
|
||||
{
|
||||
*(last_separator+1) = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
filename[0] = '\0';
|
||||
}
|
||||
StringOutputStream app(256);
|
||||
app << PathCleaned(filename);
|
||||
app_path = app.c_str();
|
||||
}
|
||||
{
|
||||
// get path to the editor
|
||||
char filename[MAX_PATH + 1];
|
||||
GetModuleFileName( 0, filename, MAX_PATH );
|
||||
char* last_separator = strrchr( filename, '\\' );
|
||||
if ( last_separator != 0 ) {
|
||||
*( last_separator + 1 ) = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
filename[0] = '\0';
|
||||
}
|
||||
StringOutputStream app( 256 );
|
||||
app << PathCleaned( filename );
|
||||
app_path = app.c_str();
|
||||
}
|
||||
|
||||
if(!portable_app_setup())
|
||||
{
|
||||
char *appdata = getenv("APPDATA");
|
||||
StringOutputStream home(256);
|
||||
if(!appdata || string_empty(appdata))
|
||||
{
|
||||
ERROR_MESSAGE("Application Data folder not available.\n"
|
||||
"Radiant will use C:\\ for user preferences.\n");
|
||||
home << "C:";
|
||||
}
|
||||
else
|
||||
{
|
||||
home << PathCleaned(appdata);
|
||||
}
|
||||
home << "/NetRadiantSettings/";
|
||||
Q_mkdir(home.c_str());
|
||||
home_path = home.c_str();
|
||||
}
|
||||
gamedetect();
|
||||
if ( !portable_app_setup() ) {
|
||||
char *appdata = getenv( "APPDATA" );
|
||||
StringOutputStream home( 256 );
|
||||
if ( !appdata || string_empty( appdata ) ) {
|
||||
ERROR_MESSAGE( "Application Data folder not available.\n"
|
||||
"Radiant will use C:\\ for user preferences.\n" );
|
||||
home << "C:";
|
||||
}
|
||||
else
|
||||
{
|
||||
home << PathCleaned( appdata );
|
||||
}
|
||||
home << "/NetRadiantSettings/";
|
||||
Q_mkdir( home.c_str() );
|
||||
home_path = home.c_str();
|
||||
}
|
||||
gamedetect();
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
Reference in New Issue
Block a user