support passing the home path to q3map2 as -fs_home (home dir only, ends with /. to request a dotdir name) and -fs_homepath (full path, including /.gamename)
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@@ -171,6 +171,7 @@ void bsp_init()
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build_set_variable("RadiantPath", AppPath_get());
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build_set_variable("ExecutableType", RADIANT_EXECUTABLE);
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build_set_variable("EnginePath", EnginePath_get());
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build_set_variable("UserEnginePath", g_qeglobals.m_userEnginePath.c_str());
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build_set_variable("MonitorAddress", (g_WatchBSP_Enabled) ? "127.0.0.1:39000" : "");
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build_set_variable("GameName", gamename_get());
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