* bigger components handles

* render occluded brush vertices differently
disable NV_DRIVER_BUG workaround
remove RenderableWireframe::glColorPointer call
This commit is contained in:
Garux
2019-04-16 00:07:50 +03:00
parent eff4d4224c
commit f45f759b43
6 changed files with 118 additions and 20 deletions

View File

@@ -2657,7 +2657,7 @@ struct OpenGLBinding
void ( QGL_DLLEXPORT *m_glGetBufferSubData )( GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data );
void ( QGL_DLLEXPORT *m_glGetQueryObjectiv )( GLuint id, GLenum pname, GLint* params );
void ( QGL_DLLEXPORT *m_glGetQueryObjectuiv )( GLuint id, GLenum pname, GLuint* params );
void ( QGL_DLLEXPORT *m_glGetQueryiv )( GLenum target, GLenum pname, GLint params );
void ( QGL_DLLEXPORT *m_glGetQueryiv )( GLenum target, GLenum pname, GLint* params );
GLboolean ( QGL_DLLEXPORT *m_glIsBuffer )( GLuint buffer );
GLboolean ( QGL_DLLEXPORT *m_glIsQuery )( GLuint id );
GLvoid* ( QGL_DLLEXPORT * m_glMapBuffer )( GLenum target, GLenum access );

View File

@@ -66,7 +66,7 @@ enum ESort
eSortOverlayFirst = 1028,
eSortOverlayLast = 2047,
eSortText = 2048,
eSortControlFirst = 2049,
eSortControlFirst = 2050,
eSortControlLast = 3071,
eSortGUI0 = 3072,
eSortGUI1 = 3073,