* view->filter->sky: Q3 shader based skies (skyParms keyword)
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@@ -37,6 +37,7 @@ enum
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QER_AREAPORTAL = 1 << 8,
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QER_CLIP = 1 << 9,
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QER_BOTCLIP = 1 << 10,
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QER_SKY = 1 << 11,
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};
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struct qtexture_t;
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