* view->filter->sky: Q3 shader based skies (skyParms keyword)

This commit is contained in:
Garux
2022-07-18 18:28:56 +03:00
parent d3e48d8c31
commit f61e0dcb67
7 changed files with 12 additions and 0 deletions

View File

@@ -1196,6 +1196,9 @@ filter_brush_all_faces g_filter_brush_detail( &g_filter_face_detail );
filter_face_shader_prefix g_filter_face_decals( "textures/decals/" );
filter_brush_any_face g_filter_brush_decals( &g_filter_face_decals );
filter_face_flags g_filter_face_sky( QER_SKY );
filter_brush_any_face g_filter_brush_sky( &g_filter_face_sky );
void BrushFilters_construct(){
add_brush_filter( g_filter_brush_clip, EXCLUDE_CLIP );
@@ -1227,6 +1230,7 @@ void BrushFilters_construct(){
add_brush_filter( g_filter_brush_liquids_q1, EXCLUDE_LIQUIDS );
add_brush_filter( g_filter_brush_lightgrid, EXCLUDE_LIGHTGRID );
add_brush_filter( g_filter_brush_decals, EXCLUDE_DECALS );
add_brush_filter( g_filter_brush_sky, EXCLUDE_SKY );
}
#if 0