fix nonmodal dialogs going behind main window in linux

notes:
was okay in windows
wnd position is not preserved on hiding via Close event now, requires extra handling, as in class RotateDialog or g_guiSettings (no much critical cases exist)
min max buttons aren't shown (when requested) in Ubuntu, shown in Windows; were shown for Qt::Window flag
This commit is contained in:
Garux
2022-10-31 15:16:53 +03:00
parent 5ce090b8c7
commit f7b9e7e482
17 changed files with 36 additions and 36 deletions

View File

@@ -869,7 +869,7 @@ void Scene_CountStuff( int& ents_ingame, int& groupents, int& groupents_ingame )
#include <QHeaderView>
void DoMapInfo(){
QDialog dialog( MainFrame_getWindow(), Qt::Window | Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint );
QDialog dialog( MainFrame_getWindow(), Qt::Dialog | Qt::WindowCloseButtonHint );
dialog.setWindowTitle( "Map Info" );
auto w_brushes = new QLabel;
@@ -2032,7 +2032,7 @@ static void GetSelectionIndex( int *ent, int *brush ){
#include "gtkutil/spinbox.h"
void DoFind(){
QDialog dialog( MainFrame_getWindow(), Qt::Window | Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint );
QDialog dialog( MainFrame_getWindow(), Qt::Dialog | Qt::WindowCloseButtonHint );
dialog.setWindowTitle( "Find Brush" );
auto entity = new SpinBox( 0, 999999 );