Concat all found shaderlist.txt files to build the shader list

This commit is contained in:
Jānis Rūcis
2010-05-29 20:43:37 +03:00
parent b566370748
commit f86f8d9e29
3 changed files with 47 additions and 33 deletions

View File

@@ -98,8 +98,8 @@ public:
/// \brief Detach an \p observer previously-attached by calling \c attach.
virtual void detach(ModuleObserver& observer) = 0;
virtual Archive* getArchive(const char* archiveName) = 0;
virtual void forEachArchive(const ArchiveNameCallback& callback) = 0;
virtual Archive* getArchive(const char* archiveName, bool pakonly=true) = 0;
virtual void forEachArchive(const ArchiveNameCallback& callback, bool pakonly=true, bool reverse=false) = 0;
};
#include "modulesystem.h"