* point entities are understood as miscmodels, if <model attribute is present in xml .ent definition
* <model key= is not hardcoded to 'model' anymore, can use 'mdl'(q1) or w/e
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@@ -208,6 +208,10 @@ AttributeImporter( StringOutputStream& comment, EntityClass* entityClass, const
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ASSERT_MESSAGE( string_empty( entityClass->flagnames[bit] ), "non-unique flag bit" );
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strcpy( entityClass->flagnames[bit], key );
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}
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else if( entityClass->fixedsize && string_equal( type, "model" ) ){
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entityClass->miscmodel_is = true;
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entityClass->m_miscmodel_key = key;
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}
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m_comment << key;
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m_comment << " : ";
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@@ -369,9 +369,8 @@ void Entity_createFromSelection( const char* name, const Vector3& origin ){
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EntityClass* entityClass = GlobalEntityClassManager().findOrInsert( name, true );
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bool isModel = ( string_compare_nocase_n( name, "misc_", 5 ) == 0 && string_equal_nocase( name + string_length( name ) - 5, "model" ) ) // misc_*model (also misc_model)
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|| string_equal_nocase( name, "model_static" )
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|| ( GlobalSelectionSystem().countSelected() == 0 && string_equal_nocase( name, "func_static" ) && g_pGameDescription->mGameType == "doom3" );
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const bool isModel = EntityClass_miscmodel_is( entityClass )
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|| ( GlobalSelectionSystem().countSelected() == 0 && classname_equal( name, "func_static" ) && g_pGameDescription->mGameType == "doom3" );
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bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
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@@ -465,7 +464,7 @@ void Entity_createFromSelection( const char* name, const Vector3& origin ){
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if ( isModel ) {
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const char* model = misc_model_dialog( GTK_WIDGET( MainFrame_getWindow() ) );
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if ( model != 0 ) {
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Node_getEntity( node )->setKeyValue( "model", model );
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Node_getEntity( node )->setKeyValue( entityClass->miscmodel_key() , model );
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}
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}
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}
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