Q3map2:
* do not delete q3map2_*.shader on minimap generation Radiant: misc... * fix: crash in CSG::BrushDeleteSelected * fix: crash in Brush::windingForClipPlane * disabled snapping of transform/pivot origin
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@@ -419,8 +419,9 @@ void post( const scene::Path& path, scene::Instance& instance ) const {
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if ( brush != 0
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&& Instance_getSelectable( instance )->isSelected()
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&& path.size() > 1 ) {
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scene::Node& parent = path.parent();
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Path_deleteTop( path );
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if( Node_getTraversable( path.parent() )->empty() ){
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if( Node_getTraversable( parent )->empty() ){
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m_eraseParent = true;
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//globalOutputStream() << "Empty node?!.\n";
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}
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