diff --git a/libs/gtkutil/cursor.h b/libs/gtkutil/cursor.h index b08c7428..70dcfec9 100644 --- a/libs/gtkutil/cursor.h +++ b/libs/gtkutil/cursor.h @@ -128,19 +128,32 @@ FreezePointer() : handle_motion( 0 ), m_function( 0 ), m_data( 0 ){ static gboolean motion_delta( GtkWidget *widget, GdkEventMotion *event, FreezePointer* self ){ int current_x, current_y; Sys_GetCursorPos( GTK_WINDOW( widget ), ¤t_x, ¤t_y ); - int dx = current_x - self->last_x; - int dy = current_y - self->last_y; - int ddx = current_x - self->center_x; - int ddy = current_y - self->center_y; +#define FIX_LINUX_TOUCHPAD 0 /* issues with this: mouse juddering + in win10 (system is already at normal scaling) + Leaving the DPI scaling to the application instead of the system half fixes it + in GNU/Linux + Mouselook is broken with custom Input Coordinate Tranformation */ +#if FIX_LINUX_TOUCHPAD + const int dx = current_x - self->last_x; + const int dy = current_y - self->last_y; + const int ddx = current_x - self->center_x; + const int ddy = current_y - self->center_y; self->last_x = current_x; self->last_y = current_y; if ( dx != 0 || dy != 0 ) { //globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n"; - if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) { + if ( ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32 ) { Sys_SetCursorPos( GTK_WINDOW( widget ), self->center_x, self->center_y ); self->last_x = self->center_x; self->last_y = self->center_y; } +#else + const int dx = current_x - self->center_x; + const int dy = current_y - self->center_y; + if ( dx != 0 || dy != 0 ) { + //globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n"; + Sys_SetCursorPos( GTK_WINDOW( widget ), self->center_x, self->center_y ); +#endif self->m_function( dx, dy, event->state, self->m_data ); } return FALSE;