Commit Graph

130 Commits

Author SHA1 Message Date
Rudolf Polzer
db1787bbfa handle forbidden dir exclusions properly now 2011-07-01 12:49:31 +02:00
Rudolf Polzer
636baaba0f more compile fail 2011-07-01 12:18:32 +02:00
Rudolf Polzer
c75ae4296b forbidden dirs: allow wildcard patterns 2011-07-01 11:27:15 +02:00
rambetter
88f8603d62 8MB stack size linker options on all VC2008 proj files.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@485 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:12:34 +00:00
rambetter
33da149be0 Backing out commit 483. Going to set linker flags instead.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@484 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 04:08:22 +00:00
rambetter
e39f6f4bae Increasing stack size on Windows build.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@483 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-04-06 03:56:18 +00:00
rambetter
8d530e8707 - Updated Windows build doc, very slight revision. Changed 37 targets to 38.
- Added plugins/imagehl to list of modules built (both	Windows and Linux).
    Not	really sure what this does, but it's the only module (as defined by
    stuff in plugins/ or contrib/) that exists and isn't currently part of the
    build.
- The code to disable desktop composition in Windows has been moved from start
    of main() to an option in Preferences.  The	pref reads as follows:
    "NVIDIA/Aero bug - disable Windows composition".  It is enabled by default.
- Color themes controlled by "Misc" -> "Colors" -> "Themes" options are now
    saved as soon as you select them.  The color theme is no longer clobbered
    when opening Preferences.
- The ATI broken driver (bug #802) pref has been reworded since it applies to
    Intel cards as well.  Before:
    "ATI cards with broken drivers - bug #802".  After:
    "ATI and Intel cards w/ buggy drivers (disappearing polygons)".


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@479 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-03-03 15:51:44 +00:00
rambetter
48410b113d Fixing Linux SCons build.
Fixing plugins on both Linux and Windows.  It's consistent now.
Fixing gl font on Windows.
Mostly, added lots of plugins.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@474 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-22 04:48:05 +00:00
rambetter
561e062c87 This is a major change that updates the 3rd party libs on Windows builds.
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-02-21 14:37:49 +00:00
TTimo
a6e2bf8e2d misc project file fixes from trunk (e.g. rev 345). fixes the 'missing MSVCR90.DLL' absurdity
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/Rambetter-temp-fixes@357 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-24 19:04:32 +00:00
rambetter
7f2f9610ba Backing out r347 and r345. Keeping r346.
So, this branch is now r344 with patch r346.
DO NOT MERGE THIS CHANGE INTO TRUNK!!!!


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/Rambetter-temp-fixes@349 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-15 06:56:33 +00:00
TTimo
7c46911658 rebuilt gtk binary dependencies file
fixed/optimized a number of VC9 project settings
fixed sprintf being hijacked by intl.dll stuff


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@345 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-13 04:21:05 +00:00
Rudolf Polzer
7a0665f156 automatically run the decompiler when specifying a BSP file in Import... 2010-10-10 16:04:41 +02:00
Rudolf Polzer
2b0a97c814 somewhat unclean code, sorry... but it allows opening brushPrimitives maps in nonBrushPrimitives mode (experimental) by temp toggling to the correct mode 2010-10-10 10:47:16 +02:00
Rudolf Polzer
551d4434f8 detect the wrong type Q3 format by a different error message when loading 2010-10-10 10:05:17 +02:00
rpolzer
c34227108a make radiant compile again 2010-10-05 11:05:24 +02:00
Rudolf Polzer
0a784ea439 remove some stupid debug prints 2010-08-11 07:58:19 +02:00
Rudolf Polzer
9ca6835a26 vfspk3 in q3map2: also support -fs_forbiddenpath 2010-08-07 17:32:57 +02:00
Rudolf Polzer
51728689fe support "forbidden directories" (i.e. dirs excluded from radiant) 2010-08-07 17:19:47 +02:00
Rudolf Polzer
062ff7a05f Merge remote branch 'refs/remotes/origin/parasti/fix-grayscale-png' 2010-08-04 14:01:54 +02:00
Rudolf Polzer
6d93f0d7d9 fix path trimming involving pk3dirs 2010-08-02 14:41:22 +02:00
Jānis Rūcis
048cdb6eb2 Fix/add grayscale-to-RGB in PNG loader 2010-07-31 00:27:43 +03:00
Rudolf Polzer
49908637c3 turn lights by 45 degrees to make them look the same in all 3 2D views 2010-07-30 16:02:23 +02:00
Jānis Rūcis
5dafde957a When connecting entities, don't reuse the target field to name the entity
If an entity already has a target field, chances are that the targeted
entity still exists and the mapper will just get a naming collision.
2010-07-14 04:41:03 +03:00
Rudolf Polzer
0138fccfb8 allow 64 directories, no longer 8 2010-06-24 12:27:26 +02:00
Rudolf Polzer
93f9dc354f support misc_*model as misc_model in the radiant editor (way more convenient) 2010-06-04 20:57:00 +02:00
Jānis Rūcis
f86f8d9e29 Concat all found shaderlist.txt files to build the shader list 2010-05-30 00:09:35 +03:00
Rudolf Polzer
e40ea7c332 vfs: support .pk3dir like in darkplaces engine - directories auto-added to the search path 2010-03-19 14:55:47 +01:00
Rudolf Polzer
6255d00622 support "angles" key in generic entities 2010-02-11 10:33:37 +01:00
Rudolf Polzer
c6252fe3fc add a feature shift-k to assign killtarget, not target like ctrl-k 2010-02-08 16:41:55 +01:00
Rudolf Polzer
c1b0348878 try making it work with newer libpng 2010-02-05 12:34:56 +01:00
TTimo
48d505dff5 textool fix (Markus Fischer)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@331 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-01-02 16:03:41 +00:00
TTimo
c14eb495aa misc
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@330 8a3a26a2-13c4-0310-b231-cf6edde360e5
2009-12-31 18:50:00 +00:00
TTimo
a54ff4a83e apply misc fixes from Markus Fischer and Rambetter
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@329 8a3a26a2-13c4-0310-b231-cf6edde360e5
2009-12-31 18:45:35 +00:00
divverent
bc68966c60 fix zip file warnings
git-svn-id: svn://svn.icculus.org/netradiant/trunk@393 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-07-26 15:51:46 +00:00
divverent
469e4fc146 fix MD3 model entities crash on OS X (by renaming a class; apparently something weird happens when a class name is used twice)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@201 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-04 07:06:05 +00:00
divverent
f85ed10a52 use "%f" format for angles, prevents weird exponential stuff
git-svn-id: svn://svn.icculus.org/netradiant/trunk@172 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-14 08:06:09 +00:00
divverent
a79c1a21aa support the "origin" key for display in radiant too
git-svn-id: svn://svn.icculus.org/netradiant/trunk@144 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-01 13:05:17 +00:00
rpolzer
7077b12d7d Some not THAT memory demanding limits extension;
use right file name when looking for .mtl


git-svn-id: svn://svn.icculus.org/netradiant/trunk@129 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-11-20 14:25:50 +00:00
rpolzer
df486c66bb support "target2" etc. name keys for Q3A maps too
git-svn-id: svn://svn.icculus.org/netradiant/trunk@127 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-11-10 15:54:59 +00:00
rpolzer
3c8d97704b fix OpenGL erorr bug on XP software renderer; use svn:ignore
git-svn-id: svn://svn.icculus.org/netradiant/trunk@85 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 06:57:13 +00:00
rpolzer
2978848a28 remove two more unnecessary project files
git-svn-id: svn://svn.icculus.org/netradiant/trunk@84 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 14:06:28 +00:00
rpolzer
5ad1e19406 the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer
107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00
TTimo
cc4e44e31a merge branch work back into trunk
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@319 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-09-01 17:34:10 +00:00
TTimo
2def0428da ABToSVK commit
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant.ab@308 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-08-24 03:20:51 +00:00
Forest Hale
88cea027e6 ported over the 1.5 branch version of q3map2 which is newer
made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 07:31:37 +00:00
mattn
995f6a1011 * divVerent's patch for the brush primitives surface dialog (fixed segfault due to NULL pointer)
* Quote http://zerowing.idsoftware.com/pipermail/gtkradiant/2008-July/011094.html : Attached to this message is a patch for a "somewhat working" brush
primitives surface dialog. It is an ugly hack, as it converts between
fake texdef notations and brush primitives whenever values are needed.
Had to fix an accuracy bug: the surface dialog rounded all rotation
values to integer angles, which SEVERELY broke things for me (changed
the Gtk spin object to use 4 digits, which is enough for me).

Also, I changed the fake texdef / brush primitives conversions to use
long double internally, as float's roundoff errors were quite visible to
me when testing.

Hope the remaining roundoff errors from converting back and forth won't
kill me, but it worked for a simple map example.

Also, I had to separate out "Snap to grid" and "Don't clamp" into two
separare options. They now mean:

- Snap to grid: snaps drag/etc. actions to the grid
- Don't clamp: disable brush point snapping during many operations, like
  merely shifting brushes, editing texturing parameters, map loading,
  etc.

The reason is that I do need the grid, but I don't want to get my
objects messed up by the snapping in my map. As I am using free
rotations, this DOES change quite much.

The config.py change is needed for compilation on Debian stable;
Debian's scons does not use the CFLAGS variable, but just CCFLAGS and
CXXFLAGS. In newer scons versions, CFLAGS is _shared_ flags for C and
C++, so if you want to require these, you don't need to include the
CFLAGS in CXXFLAGS too.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@301 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-10 08:30:47 +00:00
mattn
5f6f117633 * reactivated some old quake2 code
* more translateable strings


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@296 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-05 08:53:43 +00:00
mattn
46bdd92bb4 * more translateable strings
* fixed warnings about unused variables


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@293 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-05 07:14:52 +00:00