Files
netradiant-custom/tools/quake3/common
Forest Hale 77faf8018f changed BaseWindingForPlane to construct the polygon using
MAX_WORLD_COORD*2 as radius rather than MAX_WORLD_COORD, this fixes
problems with certain invalid brushes not being rejected because of
insufficiently large coords, usually causing a stack overflow when
constructing the BSP tree (due to insufficient "_blocksize")


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@156 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-03-09 01:57:32 +00:00
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