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2ed868d2540c5c656217f450d5a378fdd4a3e45b
netradiant-custom/tools/quake3
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Garux 88a03b07be normalize rendered light color for display consistency (compiler normalizes it anyway)
lower 3d light sphere brightness to reduce occlusion
#63
2022-12-17 02:15:38 +06:00
..
common
normalize rendered light color for display consistency (compiler normalizes it anyway)
2022-12-17 02:15:38 +06:00
q3map2
normalize rendered light color for display consistency (compiler normalizes it anyway)
2022-12-17 02:15:38 +06:00
q3maporigin2originbrush.pl
…
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