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6afa24e31c64371d63fc85ca7ebf8f88c7aae2a3
netradiant-custom/tools
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rpolzer ef9e16cdb9 fix deluxemap when lit from the wrong side as good as possible (by ignoring the deluxemap contribution). now the invariant "deluxemap vector points away from the surface" should hold.
cull none + deluxemapping still is broken by design, but less broken now.


git-svn-id: svn://svn.icculus.org/netradiant/trunk@111 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-30 13:29:31 +00:00
..
quake2
the historic move: getting rid of all visual studio project stuff, now that the mingw build works
2008-09-16 08:15:52 +00:00
quake3
fix deluxemap when lit from the wrong side as good as possible (by ignoring the deluxemap contribution). now the invariant "deluxemap vector points away from the surface" should hold.
2008-09-30 13:29:31 +00:00
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