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778af4dde04279ffa15f729e95c66048c05dbd32
netradiant-custom/tools/quake3
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jal 778af4dde0 add shader key q3map_noDirty, which disables the dirty pass on the surface. It's handy for lightmapped terrain models where dirty produces odd darkness on mesh splits.
2010-05-29 12:22:02 +02:00
..
common
vfs: support .pk3dir like in darkplaces engine - directories auto-added to the search path
2010-03-19 14:55:47 +01:00
q3data
fix OpenGL erorr bug on XP software renderer; use svn:ignore
2008-09-18 06:57:13 +00:00
q3map2
add shader key q3map_noDirty, which disables the dirty pass on the surface. It's handy for lightmapped terrain models where dirty produces odd darkness on mesh splits.
2010-05-29 12:22:02 +02:00
q3maporigin2originbrush.pl
a Q3 map origin to origin brush converter to fix maps that this q3map2 no longer compiles correctly
2009-05-05 09:59:40 +00:00
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