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7884d9f1cd906973e6ec35783f3d9c5957ccb003
netradiant-custom
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Garux
7884d9f1cd
q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
...
non bitwise materials in certain games are not handled
2019-01-27 19:41:16 +03:00
..
quake2
del BOM (some compilers complained)
2017-10-18 16:02:51 +03:00
quake3
q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
2019-01-27 19:41:16 +03:00