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ef9e16cdb9e2e971abc7a39c8757e1b32cdf848a
netradiant-custom/tools
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rpolzer ef9e16cdb9 fix deluxemap when lit from the wrong side as good as possible (by ignoring the deluxemap contribution). now the invariant "deluxemap vector points away from the surface" should hold.
cull none + deluxemapping still is broken by design, but less broken now.


git-svn-id: svn://svn.icculus.org/netradiant/trunk@111 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-30 13:29:31 +00:00
..
quake2
the historic move: getting rid of all visual studio project stuff, now that the mingw build works
2008-09-16 08:15:52 +00:00
quake3
fix deluxemap when lit from the wrong side as good as possible (by ignoring the deluxemap contribution). now the invariant "deluxemap vector points away from the surface" should hold.
2008-09-30 13:29:31 +00:00
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