test
This commit is contained in:
70
settings/1.6.0/Q3.game/build_menu.xml
Normal file
70
settings/1.6.0/Q3.game/build_menu.xml
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@@ -0,0 +1,70 @@
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<?xml version="1.0"?>
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<project version="2.0">
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<var name="mbspc">"[RadiantPath]mbspc.[ExecutableType]"</var>
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<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v[ExtraResourcePaths]<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game quake3 -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond></var>
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<build name="Single: bsp">
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<command>[q3map2] -meta "[MapFile]"</command>
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</build>
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<build name="Single: bsp +noOb">
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<command>[q3map2] -meta -noob "[MapFile]"</command>
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</build>
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<build name="Single: vis">
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<command>[q3map2] -vis -saveprt "[MapFile]"</command>
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</build>
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<build name="Single: light">
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<command>[q3map2] -light -fast "[MapFile]"</command>
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</build>
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<separator/>
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<build name="[test] quick and very crude">
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<command>[q3map2] -meta -samplesize 64 "[MapFile]"</command>
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<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -fast -nogrid "[MapFile]"</command>
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</build>
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<build name="[test] quick and very crude +noOb">
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<command>[q3map2] -meta -noob -samplesize 64 "[MapFile]"</command>
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<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
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<command>[q3map2] -light -fast -nogrid "[MapFile]"</command>
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</build>
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<separator/>
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<build name="(Final)">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis "[MapFile]"</command>
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<command>[q3map2] -light -fast -patchshadows -samples 2 -filter -bounce 8 "[MapFile]"</command>
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</build>
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<build name="(Final) +noOb">
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<command>[q3map2] -meta -noob "[MapFile]"</command>
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<command>[q3map2] -vis "[MapFile]"</command>
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<command>[q3map2] -light -fast -patchshadows -samples 2 -filter -bounce 8 "[MapFile]"</command>
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</build>
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<separator/>
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<build name="convert to .ASE">
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<command>[q3map2] -meta -patchmeta "[MapFile]"</command>
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<command>[q3map2] -convert -format ase -shadersasbitmap "[BspFile]"</command>
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</build>
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<build name="convert to .OBJ">
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<command>[q3map2] -meta -patchmeta "[MapFile]"</command>
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<command>[q3map2] -convert -format obj -shadersasbitmap "[BspFile]"</command>
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</build>
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<separator/>
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<build name="make .pk3">
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<command>[q3map2] -pk3 "[BspFile]"</command>
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</build>
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<build name="make .aas">
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<command>[mbspc] -forcesidesvisible -optimize -bsp2aas "[BspFile]"</command>
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</build>
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<separator/>
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<build name="Test VQ3">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[UserEnginePath]/oDFe.vk.x64.exe + set df_promode 0 +set sv_pure 0 +set sv_pure 0 +devmap [MapName]</command>
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</build>
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<build name="Test CPM">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[UserEnginePath]/oDFe.vk.x64.exe + set df_promode 1 +set sv_pure 0 +set sv_pure 0 +devmap [MapName]</command>
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</build>
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<build name="Finaltest CPM">
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<command>[q3map2] -meta "[MapFile]"</command>
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<command>[q3map2] -vis "[MapFile]"</command>
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<command>[q3map2] -light -fast -patchshadows -samples 2 -filter -bounce 8 "[MapFile]"</command>
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<command>[UserEnginePath]/oDFe.vk.x64.exe + set df_promode 1 +set sv_pure 0 +set sv_pure 0 +devmap [MapName]</command>
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</build>
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</project>
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150
settings/1.6.0/Q3.game/local.pref
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150
settings/1.6.0/Q3.game/local.pref
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@@ -0,0 +1,150 @@
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<?xml version="1.0"?>
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<qpref version="1.0">
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<epair name="2DZoomInToPointer">true</epair>
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<epair name="3DCreateBrushes">true</epair>
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<epair name="3DMoveStyle">0</epair>
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<epair name="3DZoomInToPointer">true</epair>
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<epair name="Autosave">true</epair>
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<epair name="AutosaveMinutes">15</epair>
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<epair name="BrushAlwaysCaulk">false</epair>
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<epair name="BrushSnapPlanes">false</epair>
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<epair name="BrushType">1</epair>
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<epair name="BuildDumpLog">false</epair>
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<epair name="BuildEngineArgs"></epair>
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<epair name="BuildEngineArgsMP"></epair>
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<epair name="BuildEngineExecutable"></epair>
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<epair name="BuildEngineExecutableMP"></epair>
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<epair name="BuildLeakStop">true</epair>
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<epair name="BuildMenu">build_menu.xml</epair>
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<epair name="BuildMonitor">false</epair>
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<epair name="BuildRunGame">false</epair>
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<epair name="BuiltInGroupDialog">false</epair>
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<epair name="CamDiscrete">true</epair>
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<epair name="CamInverseMouse">false</epair>
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<epair name="CamMoveSpeed">500</epair>
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<epair name="CamMoveTimeToMaxSpeed">200</epair>
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<epair name="CamStrafeSpeed">1</epair>
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<epair name="CameraFaceFill">true</epair>
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<epair name="CameraFaceWire">true</epair>
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<epair name="CameraMSAA">8</epair>
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<epair name="CameraRenderMode">2</epair>
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<epair name="ChaseMouse">true</epair>
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<epair name="Clipper2PointsIn2D">true</epair>
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<epair name="ClipperCaulk">true</epair>
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<epair name="ClipperDoubleclickedSplit">1</epair>
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<epair name="ClipperResetFlip">true</epair>
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<epair name="ClipperResetPoints">true</epair>
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<epair name="Count">6</epair>
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<epair name="CubicClipping">false</epair>
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<epair name="CubicScale">14</epair>
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<epair name="CustomShaderEditorCommand"></epair>
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<epair name="DetachableMenus">true</epair>
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<epair name="EnableAlpha">false</epair>
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<epair name="EnginePath">D:/DeFRag_RTX/</epair>
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<epair name="EntListSearchFromStart">false</epair>
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<epair name="ExtraResourcePath0">D:/DeFRag_RTX/defrag/</epair>
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<epair name="ExtraResourcePath1">//10.0.0.31/fileshare/files/Games/Quake 3 DeFRaG/CustomTextures/</epair>
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<epair name="ExtraResourcePath2"></epair>
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<epair name="ExtraResourcePath3"></epair>
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<epair name="ExtraResourcePath4"></epair>
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<epair name="File0">D:/DeFRag_RTX/defrag/maps/dfwc2021-3_converted.map</epair>
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<epair name="File1">D:/Quake_Defrag/DeFRag/defrag/dfwc2021-3/maps/dfwc2021-3_converted.map</epair>
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<epair name="File2">D:/DeFRag_RTX/defrag/maps/obtest.map</epair>
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<epair name="File3">D:/Quake_Defrag/DeFRag/defrag/maps/Combined.map</epair>
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<epair name="File4">D:/Quake_Defrag/DeFRag/baseq3/maps/Combined.map</epair>
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<epair name="File5">D:/DeFRag_RTX/baseq3/maps/test.map</epair>
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<epair name="File6"></epair>
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<epair name="File7"></epair>
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<epair name="File8"></epair>
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<epair name="FilterNotex">false</epair>
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<epair name="FixedSize">true</epair>
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<epair name="GUITheme">1</epair>
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<epair name="GameMode"></epair>
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<epair name="GameName">defrag</epair>
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<epair name="GridDefault">7</epair>
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<epair name="GridMaxCoordPower">4</epair>
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<epair name="HideNonShadersInCommon">true</epair>
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<epair name="InstalledDevFilesPath">D:/DeFRag_RTX/</epair>
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<epair name="LastLightIntensity">300</epair>
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<epair name="LastMap">D:/DeFRag_RTX/defrag/maps/dfwc2021-3_converted.map</epair>
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<epair name="LightRadiuses">true</epair>
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<epair name="LoadLastMap">false</epair>
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<epair name="LoadShaders">0</epair>
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<epair name="ModelBrowserCellSize">80</epair>
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<epair name="ModelBrowserFolders">*models/99*</epair>
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<epair name="NoStipple">true</epair>
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<epair name="NudgeAfterClone">false</epair>
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<epair name="OpenGLFont">Myriad Pro</epair>
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<epair name="OpenGLFontSize">8</epair>
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<epair name="PreferPointEntsIn2D">true</epair>
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<epair name="QE4StyleWindows">0</epair>
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<epair name="SELECT_EPSILON">12</epair>
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<epair name="SI_AxisColors0">1 0 0</epair>
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<epair name="SI_AxisColors1">0 1 0</epair>
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<epair name="SI_AxisColors2">0 0 1</epair>
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<epair name="SI_Colors0">0.25 0.25 0.25</epair>
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<epair name="SI_Colors1">0.225803 0.225803 0.225803</epair>
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<epair name="SI_Colors10">0 0 1</epair>
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<epair name="SI_Colors11">1 0.627451 0</epair>
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<epair name="SI_Colors12">1 0.627451 0</epair>
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<epair name="SI_Colors2">0.254902 0.254902 0.254902</epair>
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<epair name="SI_Colors3">0.294118 0.294118 0.294118</epair>
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<epair name="SI_Colors4">0.25 0.25 0.25</epair>
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<epair name="SI_Colors5">0 0 0</epair>
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<epair name="SI_Colors6">1 1 1</epair>
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<epair name="SI_Colors7">0.972549 0.972549 0.972549</epair>
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<epair name="SI_Colors8">0 0 0</epair>
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<epair name="SI_Colors9">0.516136 0.516136 0.516136</epair>
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<epair name="SI_Exclude">512</epair>
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<epair name="SI_Gamma">1</epair>
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<epair name="SI_ShowAngles">true</epair>
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<epair name="SI_ShowAxis">true</epair>
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<epair name="SI_ShowBboxes">false</epair>
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<epair name="SI_ShowConnections">true</epair>
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<epair name="SI_ShowCoords">true</epair>
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<epair name="SI_ShowNames">true</epair>
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<epair name="SI_ShowNamesDist">512</epair>
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<epair name="SI_ShowNamesRatio">64</epair>
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<epair name="SI_ShowOutlines">true</epair>
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<epair name="SI_ShowTargetNames">false</epair>
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<epair name="SI_SurfaceTexdef_Rotate">45</epair>
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<epair name="SI_SurfaceTexdef_Scale1">0.5</epair>
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<epair name="SI_SurfaceTexdef_Scale2">0.5</epair>
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<epair name="SI_SurfaceTexdef_Shift1">8</epair>
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<epair name="SI_SurfaceTexdef_Shift2">8</epair>
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<epair name="ScrollMoveSpeed">100</epair>
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<epair name="SearchFromStart">true</epair>
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<epair name="Sensitivity">3</epair>
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<epair name="ShowCrosshair">false</epair>
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<epair name="ShowShaderlistOnly">false</epair>
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<epair name="ShowShaders">true</epair>
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<epair name="ShowSize2d">true</epair>
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<epair name="ShowSize3d">true</epair>
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<epair name="ShowStats">false</epair>
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<epair name="ShowTextures">true</epair>
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<epair name="ShowWorkzone2d">false</epair>
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<epair name="ShowWorkzone3d">true</epair>
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<epair name="SnapTToGrid">false</epair>
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<epair name="Snapshots">false</epair>
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<epair name="StrafeMode">3</epair>
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<epair name="Subdivisions">4</epair>
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<epair name="TagsShowGui">true</epair>
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<epair name="TexdefDefaultScale">0.5</epair>
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<epair name="TextureAnisotropy">true</epair>
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||||
<epair name="TextureCompressionFormat">0</epair>
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<epair name="TextureFiltering">5</epair>
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||||
<epair name="TextureLock">false</epair>
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<epair name="TextureMipLevel">0</epair>
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<epair name="TextureScale">50</epair>
|
||||
<epair name="TextureScrollbar">true</epair>
|
||||
<epair name="TextureVertexLock">false</epair>
|
||||
<epair name="UndoLevels">512</epair>
|
||||
<epair name="UniformTextureMinSize">48</epair>
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||||
<epair name="UniformTextureSize">160</epair>
|
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<epair name="WheelMouseInc">64</epair>
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<epair name="XYMSAA">8</epair>
|
||||
<epair name="XYVIS">true</epair>
|
||||
<epair name="XZVIS">false</epair>
|
||||
<epair name="YZVIS">false</epair>
|
||||
<epair name="fieldOfView">100</epair>
|
||||
</qpref>
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||||
3806
settings/1.6.0/Q3.game/shadertags.xml
Normal file
3806
settings/1.6.0/Q3.game/shadertags.xml
Normal file
File diff suppressed because it is too large
Load Diff
379
settings/1.6.0/Q3.game/shortcuts.ini
Normal file
379
settings/1.6.0/Q3.game/shortcuts.ini
Normal file
@@ -0,0 +1,379 @@
|
||||
[Version]
|
||||
number=1.0-gtk-accelnames
|
||||
|
||||
[Commands]
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||||
ArbitraryRotation=Shift+R
|
||||
ArbitraryScale=Ctrl+Shift+S
|
||||
AutoCaulkSelected=F4
|
||||
Brush3Sided=Ctrl+3
|
||||
Brush4Sided=Ctrl+4
|
||||
Brush5Sided=Ctrl+5
|
||||
Brush6Sided=Ctrl+6
|
||||
Brush7Sided=Ctrl+7
|
||||
Brush8Sided=Ctrl+8
|
||||
Brush9Sided=Ctrl+9
|
||||
BrushCone=
|
||||
BrushIcosahedron=
|
||||
BrushPrism=
|
||||
BrushRock=
|
||||
BrushSphere=
|
||||
BuildMenuCustomize=
|
||||
Build_runRecentExecutedBuild=F5
|
||||
CSGIntersect=Ctrl+Shift+U
|
||||
CSGMerge=
|
||||
CSGSubtract=Shift+U
|
||||
CSGTool=
|
||||
CSGWrapMerge=Ctrl+U
|
||||
CSGroom=
|
||||
CameraAngleDown=
|
||||
CameraAngleUp=
|
||||
CameraBack=Down
|
||||
CameraDown=
|
||||
CameraFocusOnSelected=Tab
|
||||
CameraForward=Up
|
||||
CameraFreeFocus=Tab
|
||||
CameraFreeMoveBack=S
|
||||
CameraFreeMoveBack2=Down
|
||||
CameraFreeMoveDown=
|
||||
CameraFreeMoveForward=W
|
||||
CameraFreeMoveForward2=Up
|
||||
CameraFreeMoveLeft=A
|
||||
CameraFreeMoveLeft2=Left
|
||||
CameraFreeMoveRight=D
|
||||
CameraFreeMoveRight2=Right
|
||||
CameraFreeMoveUp=
|
||||
CameraLeft=Left
|
||||
CameraModeNext=Shift+F1
|
||||
CameraModePrev=Shift+F2
|
||||
CameraRight=Right
|
||||
CameraSpeedDec=Shift+Num+-
|
||||
CameraSpeedInc=Shift+Num++
|
||||
CameraStrafeLeft=A
|
||||
CameraStrafeRight=D
|
||||
CameraUp=
|
||||
CapCurrentCurve=Shift+C
|
||||
CenterView=End
|
||||
CenterXYView=Ctrl+Shift+Tab
|
||||
CheckForUpdate=
|
||||
ChooseBrushColor=
|
||||
ChooseCameraBackgroundColor=
|
||||
ChooseCameraSelectedBrushColor=
|
||||
ChooseClipperColor=
|
||||
ChooseGridBackgroundColor=
|
||||
ChooseGridBlockColor=
|
||||
ChooseGridMajorColor=
|
||||
ChooseGridMinorColor=
|
||||
ChooseGridTextColor=
|
||||
ChooseOrthoViewNameColor=
|
||||
ChooseSelectedBrushColor=
|
||||
ChooseTextureBackgroundColor=
|
||||
ClipperClip=Return
|
||||
ClipperFlip=Ctrl+Return
|
||||
ClipperSplit=Shift+Return
|
||||
CloneSelection=Space
|
||||
CloneSelectionAndMakeUnique=Shift+Space
|
||||
ColorSchemeAdwaitaDark=
|
||||
ColorSchemeBlackAndGreen=
|
||||
ColorSchemeBlender=
|
||||
ColorSchemeOriginal=
|
||||
ColorSchemeQER=
|
||||
ColorSchemeYdnar=
|
||||
Copy=Ctrl+C
|
||||
CubicClipZoomIn=Ctrl+[
|
||||
CubicClipZoomOut=Ctrl+]
|
||||
DeleteSelection=Z
|
||||
DeleteSelection2=Backspace
|
||||
DownFloor=PgDown
|
||||
DragEdges=E
|
||||
DragFaces=F
|
||||
DragVertices=V
|
||||
EnableAlpha=
|
||||
EntitiesConnect=Ctrl+K
|
||||
EntityColorNormalize=
|
||||
EntityColorSet=K
|
||||
EntityList=L
|
||||
EntityMovePrimitivesToFirst=
|
||||
EntityMovePrimitivesToLast=Ctrl+M
|
||||
EntityUngroup=
|
||||
EntityUngroupPrimitives=
|
||||
Exit=
|
||||
ExpandSelectionToEntities=Shift+E
|
||||
ExpandSelectionToPrimitives=Ctrl+E
|
||||
FilterAreaportals=Alt+3
|
||||
FilterBotClips=Alt+M
|
||||
FilterCaulk=Alt+6
|
||||
FilterClips=Alt+7
|
||||
FilterClusterportals=Alt+9
|
||||
FilterDecals=Shift+D
|
||||
FilterDetails=Ctrl+D
|
||||
FilterEntities=Alt+2
|
||||
FilterFuncGroups=
|
||||
FilterHintsSkips=Ctrl+H
|
||||
FilterLightgrid=
|
||||
FilterLights=Alt+0
|
||||
FilterLiquids=Alt+5
|
||||
FilterModels=Shift+M
|
||||
FilterNotex=
|
||||
FilterPatches=Ctrl+P
|
||||
FilterPaths=Alt+8
|
||||
FilterPointEntities=
|
||||
FilterSky=
|
||||
FilterStructural=Ctrl+Shift+D
|
||||
FilterTranslucent=Alt+4
|
||||
FilterTriggers=Ctrl+Shift+T
|
||||
FilterWorldBrushes=Alt+1
|
||||
FindBrush=
|
||||
FindReplaceTextures=
|
||||
FitTexture=Ctrl+F
|
||||
FitTextureHeight=
|
||||
FitTextureHeightOnly=
|
||||
FitTextureWidth=
|
||||
FitTextureWidthOnly=
|
||||
FixedSize=
|
||||
Fullscreen=F11
|
||||
GridDown=[
|
||||
GridUp=]
|
||||
HideSelected=H
|
||||
ImportMap=
|
||||
InvertCurve=Ctrl+I
|
||||
InvertCurveTextureX=Ctrl+Shift+I
|
||||
InvertCurveTextureY=Shift+I
|
||||
InvertFilters=
|
||||
InvertSelection=I
|
||||
MakeDetail=Alt+D
|
||||
MakeStructural=Alt+S
|
||||
MapInfo=M
|
||||
MatrixTranspose=Ctrl+Shift+M
|
||||
MaximizeView=F12
|
||||
MirrorSelectionHorizontally=
|
||||
MirrorSelectionVertically=
|
||||
MirrorSelectionX=
|
||||
MirrorSelectionY=
|
||||
MirrorSelectionZ=
|
||||
MouseBuild=B
|
||||
MouseDrag=
|
||||
MouseDragOrTransform=Q
|
||||
MouseRotate=R
|
||||
MouseRotateOrScale=
|
||||
MouseScale=
|
||||
MouseTransform=
|
||||
MouseTranslate=
|
||||
MouseUV=G
|
||||
MoveSelectionDOWN=Num+-
|
||||
MoveSelectionUP=Num++
|
||||
MoveToCamera=Ctrl+Shift+V
|
||||
NaturalizePatch=Ctrl+N
|
||||
NewMap=
|
||||
NextLeakSpot=Ctrl+Shift+K
|
||||
NextView=Ctrl+Tab
|
||||
OpenGLFont=
|
||||
OpenManual=F1
|
||||
OpenMap=Ctrl+O
|
||||
Paste=Ctrl+V
|
||||
PasteToCamera=Shift+V
|
||||
PatchBevel=
|
||||
PatchCone=
|
||||
PatchCylinder=
|
||||
PatchDeform=
|
||||
PatchDeleteFirstColumn=
|
||||
PatchDeleteFirstRow=
|
||||
PatchDeleteLastColumn=Ctrl+Shift+Num+-
|
||||
PatchDeleteLastRow=Ctrl+Num+-
|
||||
PatchEndCap=
|
||||
PatchInsertFirstColumn=Ctrl+Shift+Num++
|
||||
PatchInsertFirstRow=Ctrl+Num++
|
||||
PatchInsertLastColumn=
|
||||
PatchInsertLastRow=
|
||||
PatchSphere=
|
||||
PatchSquareCylinder=
|
||||
PatchThicken=Ctrl+T
|
||||
PatchXactCone=
|
||||
PatchXactCylinder=
|
||||
PatchXactSphere=
|
||||
Preferences=P
|
||||
PrevLeakSpot=Ctrl+Shift+L
|
||||
RedisperseCols=
|
||||
RedisperseRows=
|
||||
Redo=Ctrl+Shift+Z
|
||||
Redo2=Ctrl+Y
|
||||
RefreshReferences=
|
||||
RefreshShaders=
|
||||
RegionOff=
|
||||
RegionSetBrush=
|
||||
RegionSetSelection=Ctrl+Shift+R
|
||||
RegionSetXY=
|
||||
RepeatTransforms=Ctrl+R
|
||||
ResetFilters=
|
||||
RotateSelectionAnticlockwise=
|
||||
RotateSelectionClockwise=
|
||||
RotateSelectionX=
|
||||
RotateSelectionY=
|
||||
RotateSelectionZ=
|
||||
SaveMap=Ctrl+S
|
||||
SaveMapAs=
|
||||
SaveRegion=
|
||||
SaveSelected=
|
||||
SearchFromStart=
|
||||
SelectAllOfType=Shift+A
|
||||
SelectConnectedEntities=Ctrl+Shift+E
|
||||
SelectInside=
|
||||
SelectNudgeDown=Alt+Down
|
||||
SelectNudgeLeft=Alt+Left
|
||||
SelectNudgeRight=Alt+Right
|
||||
SelectNudgeUp=Alt+Up
|
||||
SelectTextured=Ctrl+Shift+A
|
||||
SelectTouching=
|
||||
SetGrid0.125=
|
||||
SetGrid0.25=
|
||||
SetGrid0.5=
|
||||
SetGrid1=1
|
||||
SetGrid1024=
|
||||
SetGrid128=8
|
||||
SetGrid16=5
|
||||
SetGrid2=2
|
||||
SetGrid256=9
|
||||
SetGrid32=6
|
||||
SetGrid4=3
|
||||
SetGrid512=
|
||||
SetGrid64=7
|
||||
SetGrid8=4
|
||||
ShaderInfo=
|
||||
ShowAllTextures=Ctrl+A
|
||||
ShowAngles=
|
||||
ShowAxes=
|
||||
ShowBboxes=
|
||||
ShowBlocks=
|
||||
ShowConnections=
|
||||
ShowCoordinates=
|
||||
ShowHidden=Shift+H
|
||||
ShowInUse=U
|
||||
ShowLightRadiuses=
|
||||
ShowNames=
|
||||
ShowSize2d=J
|
||||
ShowSize3d=
|
||||
ShowStats=
|
||||
ShowWindowOutline=
|
||||
ShowWorkzone2d=
|
||||
ShowWorkzone3d=
|
||||
SimplePatchMesh=Shift+P
|
||||
SmoothCols=Ctrl+Shift+W
|
||||
SmoothRows=Ctrl+W
|
||||
SnapToGrid=Ctrl+G
|
||||
SurfaceInspector=S
|
||||
TagAdd=
|
||||
TagCopy=
|
||||
TagDelete=
|
||||
TagPaste=
|
||||
TagRename=
|
||||
TagSearch=
|
||||
TagSearchUntagged=
|
||||
TagsToggleGui=
|
||||
TexRotateClock=Shift+PgDown
|
||||
TexRotateCounter=Shift+PgUp
|
||||
TexScaleDown=Ctrl+Down
|
||||
TexScaleLeft=Ctrl+Left
|
||||
TexScaleRight=Ctrl+Right
|
||||
TexScaleUp=Ctrl+Up
|
||||
TexShiftDown=Shift+Down
|
||||
TexShiftLeft=Shift+Left
|
||||
TexShiftRight=Shift+Right
|
||||
TexShiftUp=Shift+Up
|
||||
TextureProjectAxial=
|
||||
TextureProjectCam=
|
||||
TextureProjectOrtho=
|
||||
TextureReset/Cap=Shift+N
|
||||
TogTexLock=Shift+T
|
||||
TogTexVertexLock=
|
||||
ToggleCamera=Ctrl+Shift+C
|
||||
ToggleClipper=X
|
||||
ToggleConsole=O
|
||||
ToggleCrosshairs=Shift+X
|
||||
ToggleCubicClip=Ctrl+\
|
||||
ToggleEntityInspector=N
|
||||
ToggleFrontView=
|
||||
ToggleGrid=0
|
||||
ToggleGridSnap=
|
||||
ToggleModelBrowser=/
|
||||
TogglePointfile=
|
||||
ToggleShowShaderlistOnly=
|
||||
ToggleShowShaders=
|
||||
ToggleShowTextures=
|
||||
ToggleSideView=
|
||||
ToggleTextures=T
|
||||
ToggleView=
|
||||
UnSelectSelection=C
|
||||
UnSelectSelection2=Esc
|
||||
Undo=Ctrl+Z
|
||||
UpFloor=PgUp
|
||||
ViewFront=Num+1
|
||||
ViewSide=Num+3
|
||||
ViewTop=Num+7
|
||||
XYFocusOnSelected=`
|
||||
Zoom100=
|
||||
ZoomIn=Del
|
||||
ZoomOut=Ins
|
||||
bobToolz::About=
|
||||
bobToolz::BrushCleanup=
|
||||
bobToolz::CaulkSelection=
|
||||
bobToolz::DoorBuilder=
|
||||
bobToolz::DropEntity=
|
||||
bobToolz::FindDuplicates=
|
||||
bobToolz::Intersect=
|
||||
bobToolz::MakeChain=
|
||||
bobToolz::MergePatches=
|
||||
bobToolz::PathPlotter=
|
||||
bobToolz::PitOMatic=
|
||||
bobToolz::PlotSplines=
|
||||
bobToolz::PolygonBuilder=
|
||||
bobToolz::ResetTextures=
|
||||
bobToolz::SplitPatches=
|
||||
bobToolz::SplitPatchesCols=
|
||||
bobToolz::SplitPatchesRows=
|
||||
bobToolz::StairBuilder=
|
||||
bobToolz::TreePlanter=
|
||||
bobToolz::TurnEdge=
|
||||
bobToolz::VisViewer=
|
||||
brushexport2::About=
|
||||
brushexport2::Export.obj=
|
||||
meshTex.About=
|
||||
meshTex.GeneralFunction=
|
||||
meshTex.GetInfo=
|
||||
meshTex.Help=
|
||||
meshTex.SMaxAlign=
|
||||
meshTex.SMinAlign=
|
||||
meshTex.SMinMaxAlignAuto=
|
||||
meshTex.SMinMaxAlignShrink=
|
||||
meshTex.SMinMaxAlignStretch=
|
||||
meshTex.STMinMaxAlignAuto=
|
||||
meshTex.SetScale=
|
||||
meshTex.TMaxAlign=
|
||||
meshTex.TMinAlign=
|
||||
meshTex.TMinMaxAlignAuto=
|
||||
meshTex.TMinMaxAlignShrink=
|
||||
meshTex.TMinMaxAlignStretch=
|
||||
prtview::AboutPortalViewer=
|
||||
prtview::ConfigurePortalViewer=
|
||||
prtview::Load.prtFile=
|
||||
prtview::TogglePortals(2D)=
|
||||
prtview::TogglePortals(3D)=
|
||||
prtview::Unload.prtFile=
|
||||
shaderPlug::About=
|
||||
shaderPlug::CreateTagFile=
|
||||
sunPlug::About=
|
||||
sunPlug::ET-MapCoordinator=
|
||||
uFO:AI::About=
|
||||
uFO:AI::ActorClip=
|
||||
uFO:AI::Level1=
|
||||
uFO:AI::Level2=
|
||||
uFO:AI::Level3=
|
||||
uFO:AI::Level4=
|
||||
uFO:AI::Level5=
|
||||
uFO:AI::Level6=
|
||||
uFO:AI::Level7=
|
||||
uFO:AI::Level8=
|
||||
uFO:AI::Nodraw=
|
||||
uFO:AI::PerformCheck=
|
||||
uFO:AI::StepOn=
|
||||
uFO:AI::WeaponClip=
|
||||
uFO:AI::Worldspawn=
|
||||
uFO:AI::WorldspawnReset=
|
||||
6
settings/1.6.0/global.pref
Normal file
6
settings/1.6.0/global.pref
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<qpref version="1.0">
|
||||
<epair name="gamePrompt">false</epair>
|
||||
<epair name="gamefile">Q3.game</epair>
|
||||
<epair name="log console">true</epair>
|
||||
</qpref>
|
||||
16
settings/1.6.0/prtview.ini
Normal file
16
settings/1.6.0/prtview.ini
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
[Configuration]
|
||||
ClipRange=1024 ; Portal viewer cubic clip distance (in units of 64)
|
||||
Clip=0 ; Cubic clipper active for portal viewer
|
||||
Opacity=50 ; Opacity in 3d view (0 = invisible, 100 = solid)
|
||||
ColorFog=8355711 ; Color of distant lines/polygons in 3D window
|
||||
Color3D=65535 ; Color of lines/polygons in 3D window
|
||||
Width3D=3 ; Width of lines in 3D window
|
||||
Render3D=1 ; Draw in 3D windows
|
||||
Lines=1 ; Render using lines in 3D window
|
||||
Polygons=1 ; Render using polygons in 3D window
|
||||
Fog=0 ; Use depth cueing in 3D window
|
||||
ZBuffer=1 ; ZBuffer level in 3D window
|
||||
Color2D=16711680 ; Color of lines in 2D windows
|
||||
Width2D=3 ; Width of lines in 2D windows
|
||||
Render2D=0 ; Draw in 2D windows
|
||||
1302
settings/1.6.0/radiant.log
Normal file
1302
settings/1.6.0/radiant.log
Normal file
File diff suppressed because one or more lines are too long
1
settings/DUMMMY
Normal file
1
settings/DUMMMY
Normal file
@@ -0,0 +1 @@
|
||||
|
||||
Reference in New Issue
Block a user