"[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game ja -fs_basepath "[EnginePath]" -fs_game [GameName] "[RadiantPath]q3map2.[ExecutableType]" -connect [MonitorAddress] -game ja -fs_basepath "[EnginePath]" -fs_game [GameName] -vis "[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game ja -fs_basepath "[EnginePath]" -fs_game [GameName] -light [bsp] -meta "[MapFile]" [vis] "[MapFile]" [vis] -fast "[MapFile]" [light] -faster "[MapFile]" [light] -fast "[MapFile]" [light] -fast -super 2 "[MapFile]" [light] -fast -super 2 -filter "[MapFile]" [light] -fast -super 2 -filter -bounce 8 "[MapFile]" [bsp] -meta "[MapFile]" [vis] -saveprt "[MapFile]" [light] -fast -filter "[MapFile]" [bsp] -meta "[MapFile]" [vis] -saveprt -fast "[MapFile]" [light] -fast -super 2 -filter "[MapFile]" [bsp] -meta "[MapFile]" [vis] -saveprt "[MapFile]" [light] -fast -filter -super 2 "[MapFile]" [bsp] -meta "[MapFile]" [vis] -saveprt "[MapFile]" [light] -fast -filter -super 2 "[MapFile]" [bsp] -meta "[MapFile]" [vis] -saveprt "[MapFile]" [light] -fast -super 2 -filter -bounce 8 "[MapFile]" [bsp] -meta "[MapFile]" [vis] -saveprt "[MapFile]" [light] -super 2 "[MapFile]"