"[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game ja -fs_basepath "[EnginePath]" -fs_game [GameName]
"[RadiantPath]q3map2.[ExecutableType]" -connect [MonitorAddress] -game ja -fs_basepath "[EnginePath]" -fs_game [GameName] -vis
"[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game ja -fs_basepath "[EnginePath]" -fs_game [GameName] -light
[bsp] -meta "[MapFile]"
[vis] "[MapFile]"
[vis] -fast "[MapFile]"
[light] -faster "[MapFile]"
[light] -fast "[MapFile]"
[light] -fast -super 2 "[MapFile]"
[light] -fast -super 2 -filter "[MapFile]"
[light] -fast -super 2 -filter -bounce 8 "[MapFile]"
[bsp] -meta "[MapFile]"
[vis] -saveprt "[MapFile]"
[light] -fast -filter "[MapFile]"
[bsp] -meta "[MapFile]"
[vis] -saveprt -fast "[MapFile]"
[light] -fast -super 2 -filter "[MapFile]"
[bsp] -meta "[MapFile]"
[vis] -saveprt "[MapFile]"
[light] -fast -filter -super 2 "[MapFile]"
[bsp] -meta "[MapFile]"
[vis] -saveprt "[MapFile]"
[light] -fast -filter -super 2 "[MapFile]"
[bsp] -meta "[MapFile]"
[vis] -saveprt "[MapFile]"
[light] -fast -super 2 -filter -bounce 8 "[MapFile]"
[bsp] -meta "[MapFile]"
[vis] -saveprt "[MapFile]"
[light] -super 2 "[MapFile]"