"[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game tremulous -fs_basepath "[EnginePath]" -fs_game [GameName] [q3map2] -meta -custinfoparms "[MapFile]" [q3map2] -meta -custinfoparms "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -meta -custinfoparms "[MapFile]" [q3map2] -vis -fast -saveprt "[MapFile]" [q3map2] -light -faster -patchshadows "[MapFile]" [q3map2] -meta -custinfoparms "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -faster -patchshadows "[MapFile]" [q3map2] -meta -custinfoparms -samplesize 16 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -faster -dirty -patchshadows -samples 2 "[MapFile]" [q3map2] -meta -custinfoparms -samplesize 8 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -fast -shade -dirty -patchshadows -samples 3 -bouncegrid -bounce 6 "[MapFile]" [q3map2] -minimap -size 256 -sharpen 1 -border 0 "[MapFile]"