"[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game xonotic -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]" -fs_game [GameName] [q3map2] -bsp -meta "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 8 "[MapFile]" [q3map2] -vis -fast -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 2 -randomsamples -fill "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 16 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 2 -randomsamples -fill "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 8 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 4 -randomsamples -fill "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 8 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 4 -randomsamples -bounce 8 -fastbounce -bouncegrid -nobouncestore -dirty -dirtdepth 64 -dirtscale 0.8 -fill "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 8 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 4 -randomsamples -bounce 8 -fastbounce -bouncegrid -nobouncestore -fill "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 8 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 4 -randomsamples -bounce 8 -bouncescale 2 -fastbounce -bouncegrid -nobouncestore -dirty -dirtdepth 64 -dirtscale 0.8 -fill "[MapFile]" [q3map2] -bsp -meta -maxarea -samplesize 8 "[MapFile]" [q3map2] -vis -saveprt "[MapFile]" [q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -deluxe -patchshadows -samples 4 -randomsamples -bounce 8 -bouncescale 2 -fastbounce -bouncegrid -nobouncestore -fill "[MapFile]" [q3map2] -minimap "[MapFile]" [q3map2] -onlyents "[MapFile]" [q3map2] -exportents "[MapFile]" [q3map2] -convert -format obj -patchmeta -readmap "[MapFile]" [q3map2] -convert -format obj -patchmeta -subdivisions 4 -readmap "[MapFile]" [q3map2] -convert -format ase -patchmeta -readmap "[MapFile]" [q3map2] -convert -format ase -patchmeta -subdivisions 4 -readmap "[MapFile]" [q3map2] -meta -patchmeta "[MapFile]" [q3map2] -convert -format obj "[BspFile]" [q3map2] -meta -patchmeta -subdivisions 4 "[MapFile]" [q3map2] -convert -format obj "[BspFile]" [q3map2] -meta -patchmeta "[MapFile]" [q3map2] -convert -format ase "[BspFile]" [q3map2] -meta -patchmeta -subdivisions 4 "[MapFile]" [q3map2] -convert -format ase "[BspFile]"