"[RadiantPath]q3map2.[ExecutableType]" -v -connect [MonitorAddress] -game quake3 -fs_basepath "[EnginePath]" -fs_homepath "[UserEnginePath]" -fs_game [GameName]
[q3map2] -meta -custinfoparms -flares "[MapFile]"
[q3map2] -vis "[MapFile]"
[q3map2] -vis -fast "[MapFile]"
[q3map2] -light -lightmapsize 512 -faster "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -super 2 "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -super 2 -filter "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -super 2 -filter -bounce 8 "[MapFile]"
[q3map2] -meta -custinfoparms "[MapFile]"
[q3map2] -vis -saveprt "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -filter "[MapFile]"
[q3map2] -meta -custinfoparms -flares "[MapFile]"
[q3map2] -vis -saveprt -fast "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -super 2 -filter "[MapFile]"
[q3map2] -meta -custinfoparms -flares "[MapFile]"
[q3map2] -vis -saveprt "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -filter -super 2 "[MapFile]"
[q3map2] -meta -custinfoparms -flares "[MapFile]"
[q3map2] -vis -saveprt "[MapFile]"
[q3map2] -light -lightmapsize 512 -fast -super 2 -filter -bounce 8 "[MapFile]"
[q3map2] -meta -custinfoparms "[MapFile]"
[q3map2] -vis -saveprt "[MapFile]"
[q3map2] -light -super 2 "[MapFile]"