[Version] number=1.0-gtk-accelnames [Commands] ArbitraryRotation=Shift+R ArbitraryScale=Ctrl+Shift+S AutoCaulkSelected=F4 Brush3Sided=Ctrl+3 Brush4Sided=Ctrl+4 Brush5Sided=Ctrl+5 Brush6Sided=Ctrl+6 Brush7Sided=Ctrl+7 Brush8Sided=Ctrl+8 Brush9Sided=Ctrl+9 BrushCone= BrushIcosahedron= BrushPrism= BrushRock= BrushSphere= BuildMenuCustomize= Build_runRecentExecutedBuild=F5 CSGIntersect=Ctrl+Shift+U CSGMerge= CSGSubtract=Shift+U CSGTool= CSGWrapMerge=Ctrl+U CSGroom= CameraAngleDown= CameraAngleUp= CameraBack=Down CameraDown= CameraFocusOnSelected=Tab CameraForward=Up CameraFreeFocus=Tab CameraFreeMoveBack=S CameraFreeMoveBack2=Down CameraFreeMoveDown= CameraFreeMoveForward=W CameraFreeMoveForward2=Up CameraFreeMoveLeft=A CameraFreeMoveLeft2=Left CameraFreeMoveRight=D CameraFreeMoveRight2=Right CameraFreeMoveUp= CameraLeft=Left CameraModeNext=Shift+] CameraModePrev=Shift+[ CameraRight=Right CameraSpeedDec=Shift+Num+- CameraSpeedInc=Shift+Num++ CameraStrafeLeft=A CameraStrafeRight=D CameraUp= CapCurrentCurve=Shift+C CenterView=End CenterXYView=Ctrl+Shift+Tab CheckForUpdate= ChooseBrushColor= ChooseCameraBackgroundColor= ChooseCameraSelectedBrushColor= ChooseClipperColor= ChooseGridBackgroundColor= ChooseGridBlockColor= ChooseGridMajorColor= ChooseGridMinorColor= ChooseGridTextColor= ChooseOrthoViewNameColor= ChooseSelectedBrushColor= ChooseTextureBackgroundColor= ClipperClip=Return ClipperFlip=Ctrl+Return ClipperSplit=Shift+Return CloneSelection=Space CloneSelectionAndMakeUnique=Shift+Space ColorSchemeAdwaitaDark= ColorSchemeBlackAndGreen= ColorSchemeBlender= ColorSchemeOriginal= ColorSchemeQER= ColorSchemeYdnar= Copy=Ctrl+C CubicClipZoomIn=Ctrl+[ CubicClipZoomOut=Ctrl+] DeleteSelection=Z DeleteSelection2=Backspace DownFloor=PgDown DragEdges=E DragFaces=F DragVertices=V EnableAlpha= EntitiesConnect=Ctrl+K EntityColorNormalize= EntityColorSet=K EntityList=L EntityMovePrimitivesToFirst= EntityMovePrimitivesToLast=Ctrl+M EntityUngroup= EntityUngroupPrimitives= Exit= ExpandSelectionToEntities=Shift+E ExpandSelectionToPrimitives=Ctrl+E FilterAreaportals=Alt+3 FilterBotClips=Alt+M FilterCaulk=Alt+6 FilterClips=Alt+7 FilterClusterportals=Alt+9 FilterDecals=Shift+D FilterDetails=Ctrl+D FilterEntities=Alt+2 FilterFuncGroups= FilterHintsSkips=Ctrl+H FilterLightgrid= FilterLights=Alt+0 FilterLiquids=Alt+5 FilterModels=Shift+M FilterNotex= FilterPatches=Ctrl+P FilterPaths=Alt+8 FilterPointEntities= FilterSky= FilterStructural=Ctrl+Shift+D FilterTranslucent=Alt+4 FilterTriggers=Ctrl+Shift+T FilterWorldBrushes=Alt+1 FindBrush= FindReplaceTextures= FitTexture=Ctrl+F FitTextureHeight= FitTextureHeightOnly= FitTextureWidth= FitTextureWidthOnly= FixedSize= Fullscreen=F11 GridDown=[ GridUp=] HideSelected=H ImportMap= InvertCurve=Ctrl+I InvertCurveTextureX=Ctrl+Shift+I InvertCurveTextureY=Shift+I InvertFilters= InvertSelection=I MakeDetail=Alt+D MakeStructural=Alt+S MapInfo=M MatrixTranspose=Ctrl+Shift+M MaximizeView=F12 MirrorSelectionHorizontally= MirrorSelectionVertically= MirrorSelectionX= MirrorSelectionY= MirrorSelectionZ= MouseBuild=B MouseDrag= MouseDragOrTransform=Q MouseRotate=R MouseRotateOrScale= MouseScale= MouseTransform= MouseTranslate=W MouseUV=G MoveSelectionDOWN=Num+- MoveSelectionUP=Num++ MoveToCamera=Ctrl+Shift+V NaturalizePatch=Ctrl+N NewMap= NextLeakSpot=Ctrl+Shift+K NextView=Ctrl+Tab OpenGLFont= OpenManual=F1 OpenMap=Ctrl+O Paste=Ctrl+V PasteToCamera=Shift+V PatchBevel= PatchCone= PatchCylinder= PatchDeform= PatchDeleteFirstColumn= PatchDeleteFirstRow= PatchDeleteLastColumn=Ctrl+Shift+Num+- PatchDeleteLastRow=Ctrl+Num+- PatchEndCap= PatchInsertFirstColumn=Ctrl+Shift+Num++ PatchInsertFirstRow=Ctrl+Num++ PatchInsertLastColumn= PatchInsertLastRow= PatchSphere= PatchSquareCylinder= PatchThicken=Ctrl+T PatchXactCone= PatchXactCylinder= PatchXactSphere= Preferences=P PrevLeakSpot=Ctrl+Shift+L RedisperseCols= RedisperseRows= Redo=Ctrl+Shift+Z Redo2=Ctrl+Y RefreshReferences= RefreshShaders= RegionOff= RegionSetBrush= RegionSetSelection=Ctrl+Shift+R RegionSetXY= RepeatTransforms=Ctrl+R ResetFilters= RotateSelectionAnticlockwise= RotateSelectionClockwise= RotateSelectionX= RotateSelectionY= RotateSelectionZ= SaveMap=Ctrl+S SaveMapAs= SaveRegion= SaveSelected= SearchFromStart= SelectAllOfType=Shift+A SelectConnectedEntities=Ctrl+Shift+E SelectInside= SelectNudgeDown=Alt+Down SelectNudgeLeft=Alt+Left SelectNudgeRight=Alt+Right SelectNudgeUp=Alt+Up SelectTextured=Ctrl+Shift+A SelectTouching= SetGrid0.125= SetGrid0.25= SetGrid0.5= SetGrid1=1 SetGrid1024= SetGrid128=8 SetGrid16=5 SetGrid2=2 SetGrid256=9 SetGrid32=6 SetGrid4=3 SetGrid512= SetGrid64=7 SetGrid8=4 ShaderInfo= ShowAllTextures=Ctrl+A ShowAngles= ShowAxes= ShowBboxes= ShowBlocks= ShowConnections= ShowCoordinates= ShowHidden=Shift+H ShowInUse=U ShowLightRadiuses= ShowNames= ShowSize2d=J ShowSize3d= ShowStats= ShowWindowOutline= ShowWorkzone2d= ShowWorkzone3d= SimplePatchMesh=Shift+P SmoothCols=Ctrl+Shift+W SmoothRows=Ctrl+W SnapToGrid=Ctrl+G SurfaceInspector=S TagAdd= TagCopy=Shift+F2 TagDelete= TagPaste=Shift+F3 TagRename= TagSearch= TagSearchUntagged= TagsToggleGui= TexRotateClock=Shift+PgDown TexRotateCounter=Shift+PgUp TexScaleDown=Ctrl+Down TexScaleLeft=Ctrl+Left TexScaleRight=Ctrl+Right TexScaleUp=Ctrl+Up TexShiftDown=Shift+Down TexShiftLeft=Shift+Left TexShiftRight=Shift+Right TexShiftUp=Shift+Up TextureProjectAxial= TextureProjectCam= TextureProjectOrtho= TextureReset/Cap=Shift+N TogTexLock=Shift+T TogTexVertexLock= ToggleCamera=Ctrl+Shift+C ToggleClipper=X ToggleConsole=O ToggleCrosshairs=Shift+X ToggleCubicClip=Ctrl+\ ToggleEntityInspector=N ToggleFrontView= ToggleGrid=0 ToggleGridSnap= ToggleModelBrowser=/ TogglePointfile= ToggleShowShaderlistOnly= ToggleShowShaders= ToggleShowTextures= ToggleSideView= ToggleTextures=T ToggleView= UnSelectSelection=C UnSelectSelection2=Esc Undo=Ctrl+Z UpFloor=PgUp ViewFront=Num+1 ViewSide=Num+3 ViewTop=Num+7 XYFocusOnSelected=` Zoom100= ZoomIn=Del ZoomOut=Ins bobToolz::About= bobToolz::BrushCleanup= bobToolz::CaulkSelection= bobToolz::DoorBuilder= bobToolz::DropEntity= bobToolz::FindDuplicates= bobToolz::Intersect= bobToolz::MakeChain= bobToolz::MergePatches= bobToolz::PathPlotter= bobToolz::PitOMatic= bobToolz::PlotSplines= bobToolz::PolygonBuilder= bobToolz::ResetTextures= bobToolz::SplitPatches= bobToolz::SplitPatchesCols= bobToolz::SplitPatchesRows= bobToolz::StairBuilder= bobToolz::TreePlanter= bobToolz::TurnEdge= bobToolz::VisViewer= brushexport2::About= brushexport2::Export.obj= meshTex.About= meshTex.GeneralFunction= meshTex.GetInfo= meshTex.Help= meshTex.SMaxAlign= meshTex.SMinAlign= meshTex.SMinMaxAlignAuto= meshTex.SMinMaxAlignShrink= meshTex.SMinMaxAlignStretch= meshTex.STMinMaxAlignAuto= meshTex.SetScale= meshTex.TMaxAlign= meshTex.TMinAlign= meshTex.TMinMaxAlignAuto= meshTex.TMinMaxAlignShrink= meshTex.TMinMaxAlignStretch= prtview::AboutPortalViewer= prtview::ConfigurePortalViewer= prtview::Load.prtFile= prtview::TogglePortals(2D)= prtview::TogglePortals(3D)= prtview::Unload.prtFile= shaderPlug::About= shaderPlug::CreateTagFile= sunPlug::About= sunPlug::ET-MapCoordinator= uFO:AI::About= uFO:AI::ActorClip= uFO:AI::Level1= uFO:AI::Level2= uFO:AI::Level3= uFO:AI::Level4= uFO:AI::Level5= uFO:AI::Level6= uFO:AI::Level7= uFO:AI::Level8= uFO:AI::Nodraw= uFO:AI::PerformCheck= uFO:AI::StepOn= uFO:AI::WeaponClip= uFO:AI::Worldspawn= uFO:AI::WorldspawnReset=