Rename: win32 -> platform.

This commit is contained in:
Artem Kharytoniuk
2016-07-12 22:54:23 +03:00
parent a9ec999a1c
commit e8200f6f1b
19 changed files with 42 additions and 42 deletions

View File

@@ -274,43 +274,43 @@
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_input.c">
<ClCompile Include="..\..\source\engine\platform\win_input.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_main.c">
<ClCompile Include="..\..\source\engine\platform\win_main.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_net.c">
<ClCompile Include="..\..\source\engine\platform\win_net.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_shared.c">
<ClCompile Include="..\..\source\engine\platform\win_shared.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_snd.c">
<ClCompile Include="..\..\source\engine\platform\win_snd.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_syscon.c">
<ClCompile Include="..\..\source\engine\platform\win_syscon.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_wndproc.c">
<ClCompile Include="..\..\source\engine\platform\win_wndproc.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
@@ -440,7 +440,7 @@
<ClInclude Include="..\..\source\engine\qcommon\qcommon.h" />
<ClInclude Include="..\..\source\engine\qcommon\qfiles.h" />
<ClInclude Include="..\..\source\engine\renderer\qgl.h" />
<ClInclude Include="..\..\source\engine\win32\resource.h" />
<ClInclude Include="..\..\source\engine\platform\resource.h" />
<ClInclude Include="..\..\source\engine\server\server.h" />
<ClInclude Include="..\..\source\engine\client\snd_local.h" />
<ClInclude Include="..\..\source\engine\client\snd_public.h" />
@@ -451,17 +451,17 @@
<ClInclude Include="..\..\source\q3_ui\ui_public.h" />
<ClInclude Include="..\..\source\engine\qcommon\unzip.h" />
<ClInclude Include="..\..\source\engine\qcommon\vm_local.h" />
<ClInclude Include="..\..\source\engine\win32\win_local.h" />
<ClInclude Include="..\..\source\engine\platform\win_local.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\source\engine\win32\qe3.ico" />
<None Include="..\..\source\engine\platform\qe3.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\source\engine\win32\winquake.rc">
<ResourceCompile Include="..\..\source\engine\platform\winquake.rc">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">platform;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemGroup>
<ItemGroup>

View File

@@ -11,7 +11,7 @@
<Filter Include="Source Files\client">
<UniqueIdentifier>{ee4ec941-90c2-4111-84e5-3a384ec99170}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\win32">
<Filter Include="Source Files\platform">
<UniqueIdentifier>{f4a5c1df-75fc-4bb6-b7eb-edcec29ede73}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\common">
@@ -99,26 +99,26 @@
<ClCompile Include="..\..\source\engine\client\snd_wavelet.c">
<Filter>Source Files\client</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_input.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_input.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_main.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_main.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_net.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_net.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_shared.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_shared.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_snd.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_snd.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_syscon.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_syscon.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_wndproc.c">
<Filter>Source Files\win32</Filter>
<ClCompile Include="..\..\source\engine\platform\win_wndproc.c">
<Filter>Source Files\platform</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\qcommon\cm_load.c">
<Filter>Source Files\common</Filter>
@@ -215,7 +215,7 @@
<ClInclude Include="..\..\source\engine\renderer\qgl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\engine\win32\resource.h">
<ClInclude Include="..\..\source\engine\platform\resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\engine\server\server.h">
@@ -248,7 +248,7 @@
<ClInclude Include="..\..\source\engine\qcommon\vm_local.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\engine\win32\win_local.h">
<ClInclude Include="..\..\source\engine\platform\win_local.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\q3_ui\keycodes.h">
@@ -256,12 +256,12 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\source\engine\win32\qe3.ico">
<None Include="..\..\source\engine\platform\qe3.ico">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\source\engine\win32\winquake.rc">
<ResourceCompile Include="..\..\source\engine\platform\winquake.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>

View File

@@ -253,21 +253,21 @@
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_gamma.c">
<ClCompile Include="..\..\source\engine\platform\win_gamma.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">EnableFastChecks</BasicRuntimeChecks>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_glimp.c">
<ClCompile Include="..\..\source\engine\platform\win_glimp.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">EnableFastChecks</BasicRuntimeChecks>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_qgl.c">
<ClCompile Include="..\..\source\engine\platform\win_qgl.c">
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Disabled</Optimization>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">EnableFastChecks</BasicRuntimeChecks>
@@ -529,7 +529,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\engine\qcommon\cm_public.h" />
<ClInclude Include="..\..\source\engine\win32\glw_win.h" />
<ClInclude Include="..\..\source\engine\platform\glw_win.h" />
<ClInclude Include="..\..\source\game\q_shared.h" />
<ClInclude Include="..\..\source\engine\qcommon\qcommon.h" />
<ClInclude Include="..\..\source\engine\qcommon\qfiles.h" />
@@ -538,7 +538,7 @@
<ClInclude Include="..\..\source\engine\renderer\tr_local.h" />
<ClInclude Include="..\..\source\engine\renderer\tr_public.h" />
<ClInclude Include="..\..\source\cgame\tr_types.h" />
<ClInclude Include="..\..\source\engine\win32\win_local.h" />
<ClInclude Include="..\..\source\engine\platform\win_local.h" />
<ClInclude Include="..\..\third_party\jpeg-6\jchuff.h" />
<ClInclude Include="..\..\third_party\jpeg-6\jconfig.h" />
<ClInclude Include="..\..\third_party\jpeg-6\jdct.h" />

View File

@@ -89,13 +89,13 @@
<ClCompile Include="..\..\source\engine\renderer\tr_world.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_gamma.c">
<ClCompile Include="..\..\source\engine\platform\win_gamma.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_glimp.c">
<ClCompile Include="..\..\source\engine\platform\win_glimp.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\engine\win32\win_qgl.c">
<ClCompile Include="..\..\source\engine\platform\win_qgl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\third_party\jpeg-6\jcapimin.c">
@@ -211,7 +211,7 @@
<ClInclude Include="..\..\source\engine\qcommon\cm_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\engine\win32\glw_win.h">
<ClInclude Include="..\..\source\engine\platform\glw_win.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\game\q_shared.h">
@@ -232,7 +232,7 @@
<ClInclude Include="..\..\source\engine\renderer\tr_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\engine\win32\win_local.h">
<ClInclude Include="..\..\source\engine\platform\win_local.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\third_party\jpeg-6\jchuff.h">

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