Commit Graph

34 Commits

Author SHA1 Message Date
Artem Kharytoniuk
1d38f1774f Removed light flares code.
Corresponding code was disabled in original codebase (AddDlightFlares call ), so decision is do not support it.
2017-05-18 21:24:54 +03:00
Artem Kharytoniuk
a99e89ce40 VS config update. 2017-05-10 14:47:01 +03:00
Artem Kharytoniuk
91fb54bc81 Dynamic loading of vulkan dll. 2017-05-08 16:44:13 +03:00
Artem Kharytoniuk
37120cc892 Removed glw_win.h. 2017-05-05 14:06:20 +03:00
Artem Kharytoniuk
73e2be0447 Mirrors and portals. 2017-04-28 19:13:24 +03:00
Artem Kharytoniuk
f2f0cea494 Staging buffer memory allocation.
Also removed the last piece of demo project code!
2017-04-24 16:35:46 +03:00
Artem Kharytoniuk
f823930d83 Demo project files removal and cleanup. 2017-04-22 01:16:32 +03:00
Artem Kharytoniuk
e3f41dd276 Demo project files removal and cleanup. 2017-04-20 12:57:46 +03:00
Artem Kharytoniuk
fb74befd75 Use push contants to specify mvp transform. 2017-04-13 18:03:12 +03:00
Artem Kharytoniuk
76d4deb58a Specify shaders directly as arrays of bytes in source code.
This allows us to provide all functionality in executable file without providing additional data files.
Added bin2hex utility that does [spirv binary->cpp code] conversion.
Idea is based on vkQuake implementation.
2017-04-05 14:26:15 +03:00
Artem Kharytoniuk
3cdeb7aa3a Removed SDL 3rd party dependency. 2017-03-30 17:44:22 +03:00
Artem Kharytoniuk
f12488d99f Added vk.h/cpp - it is going to be the main vulkan related module in the renderer.
The plan is to remove other vulkan modules copied from the demo project for quick bootstrapping and replace them by more engine specific vulkan code.
2017-03-24 11:52:01 +02:00
Artem Kharytoniuk
3113bc698b Removed filter for 3rd party headers from renderer project. 2017-03-17 17:03:01 +02:00
Artem Kharytoniuk
12e190c7c7 Updated VS projects. 2017-03-17 15:37:05 +02:00
Artem Kharytoniuk
06f5be6462 Updated folders structure: binaries -> bin. 2017-03-17 12:27:59 +02:00
Artem Kharytoniuk
19749d74c8 Created separate vulkan window with running demo and update it on each renderer tick. 2017-03-17 12:13:51 +02:00
Artem Kharytoniuk
10ef302b5f Removed linker dependencies from the game projects. Default libraries (crt and core windows) will do the job. 2017-03-16 20:18:56 +02:00
Artem Kharytoniuk
2b29b1ea97 Link renderer project with SDL lib. 2017-03-14 10:12:59 +02:00
Artem Kharytoniuk
79c729531b Updated windows sdk version. 2017-03-13 17:01:13 +02:00
Artem Kharytoniuk
edc4f2cad2 Renamed visual studio projects folder: vs2015 -> visual-studio. 2017-03-13 13:45:06 +02:00
Artem Kharytoniuk
a59c157a0a Converted visual studo project files to VS 2017. 2017-03-13 13:37:01 +02:00
Artem Kharytoniuk
563664a1c0 Replaced jpeg-6 with stb_image/tiny_jpeg 2017-03-04 13:49:30 +02:00
Artem Kharytoniuk
6845d11db6 Kenny edition rebranding.
- added 'Kenny edition' suffix to app version string.
- added '-ke' suffix to executable name.
2016-07-19 23:52:34 +03:00
Artem Kharytoniuk
00bde24f33 quake3.vcxproj clean up. 2016-07-12 23:21:57 +03:00
Artem Kharytoniuk
e8200f6f1b Rename: win32 -> platform. 2016-07-12 22:54:23 +03:00
Artem Kharytoniuk
a9ec999a1c Dropped x86 suffix from dll names. 2016-07-12 09:06:01 +03:00
Artem Kharytoniuk
19b403cda8 Dropped support for 32 bit version. 2016-07-12 00:30:58 +03:00
Artem Kharytoniuk
38d5c6269e Fixed invalid paths in project files. 2016-07-11 23:40:01 +03:00
Artem Kharytoniuk
4e53d88a34 Put output/intermediate directories configuration into shared.props 2016-07-11 23:09:17 +03:00
Artem Kharytoniuk
2c3ee667c9 Fixed configurations for vm projects. 2016-07-11 22:25:13 +03:00
Artem Kharytoniuk
8e99b7db62 Moved quake3 project's source code folders to source/engine. 2016-07-11 21:53:46 +03:00
Artem Kharytoniuk
a65a14c860 Moved renderer project to source/engine/renderer. 2016-07-10 23:16:21 +03:00
Artem Kharytoniuk
b03511ec2c Moved botlib project to source/engine/botlib. 2016-07-10 13:28:45 +03:00
Artem Kharytoniuk
91afec6ebb Moved project configuration files to 'config/vs2015' folder. 2016-07-10 12:32:36 +03:00