Artem Kharytoniuk 9314f81608 Use intptr_t to store pointer value.
Minor fix in printf call: added new line symbol.
2016-06-15 08:50:31 +03:00
2016-06-15 08:50:31 +03:00
2016-06-15 00:17:37 +03:00
2014-05-10 09:35:34 +03:00
2014-05-09 23:51:29 +03:00

Welcome to the Quake 3 source code!

This is a fork of the official Quake-III-Arena repository.

The repository is created mostly for educational purposes and is not an attempt to provide 'better Quake3 codebase'. Some features were removed (old GPUs, non-windows platform code) in order to provide more simple codebase for experiments. Only Windows platform is supported.

Some of the modifications that were made to the original codebase:

  1. Removed support for ancient graphics hardware and drivers.
  2. Removed Unix and Mac OS X platform files.
  3. Visual Studio project files are updated to target Visual Studio 2013.

Screenshot

Description
The cradle of Quake III Arena
Readme 10 MiB
Languages
C 80%
C++ 18.9%
Python 0.4%
Lua 0.3%
Assembly 0.2%
Other 0.1%