repacker: fix odd WARNING3: %s : about to include shader for excluded texture

when repack.exclude has texture = shader from game.exclude
This commit is contained in:
Garux
2020-11-24 19:59:51 +03:00
parent 103ac6931e
commit 06267e67cb

View File

@@ -1220,9 +1220,6 @@ int repackBSPMain( int argc, char **argv ){
if( ( found = StrList_find( pk3Shaders, token ) ) ){
shader = found - 1;
wantShader = true;
if( StrList_find( rExTextures, token ) )
Sys_FPrintf( SYS_WRN, "WARNING3: %s : about to include shader for excluded texture\n", token );
}
/* handle { } section */
@@ -1408,6 +1405,8 @@ int repackBSPMain( int argc, char **argv ){
wantShader = false;
strClear( pk3Shaders->s[shader] );
}
if( wantShader && StrList_find( rExTextures, pk3Shaders->s[shader] ) )
Sys_FPrintf( SYS_WRN, "WARNING3: %s : about to include shader for excluded texture\n", pk3Shaders->s[shader] );
if ( wantShader && !hasmap ){
Sys_FPrintf( SYS_WRN, "WARNING8: %s : shader has no known maps\n", pk3Shaders->s[shader] );
wantShader = false;