remove some debug code that is potentially dangerous

This commit is contained in:
Rudolf Polzer
2010-09-27 09:58:22 +02:00
parent c13784bc3a
commit 511f7bd2c2

View File

@@ -1090,10 +1090,6 @@ void FixMetaTJunctions( void )
/* get vert */
VectorCopy( metaVerts[ j ].xyz, pt );
/* debug code: darken verts */
if( i == 0 )
VectorSet( metaVerts[ j ].color[ 0 ], 8, 8, 8 );
/* determine if point lies in the triangle's plane */
dist = DotProduct( pt, plane ) - plane[ 3 ];
if( fabs( dist ) > TJ_PLANE_EPSILON )
@@ -1134,13 +1130,6 @@ void FixMetaTJunctions( void )
amount = dist / edges[ k ].length;
#endif
/* debug code: brighten this point */
//% metaVerts[ j ].color[ 0 ][ 0 ] += 5;
//% metaVerts[ j ].color[ 0 ][ 1 ] += 4;
VectorSet( metaVerts[ tri->indexes[ k ] ].color[ 0 ], 255, 204, 0 );
VectorSet( metaVerts[ tri->indexes[ (k + 1) % 3 ] ].color[ 0 ], 255, 204, 0 );
/* the edge opposite the zero-weighted vertex was hit, so use that as an amount */
a = &metaVerts[ tri->indexes[ k % 3 ] ];
b = &metaVerts[ tri->indexes[ (k + 1) % 3 ] ];