fix: crash in CSG::BrushDeleteSelected (again(likely-))

This commit is contained in:
Garux
2018-10-22 16:09:11 +03:00
parent 053df17a35
commit 70254905c8

View File

@@ -463,6 +463,7 @@ void post( const scene::Path& path, scene::Instance& instance ) const {
m_eraseParent = true;
//globalOutputStream() << "Empty node?!.\n";
}
return;
}
}
if( m_eraseParent && !Node_isPrimitive( path.top() ) && path.size() > 1 ){