fix another import bsp bug
This commit is contained in:
@@ -1696,7 +1696,9 @@ tryDecompile:
|
||||
output.push_string(gamename_get());
|
||||
output.push_string(" -convert -format ");
|
||||
output.push_string(Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map");
|
||||
output.push_string(" -readmap \"");
|
||||
if(extension_equal(path_get_extension(filename), "map"))
|
||||
output.push_string(" -readmap ");
|
||||
output.push_string(" \"");
|
||||
output.push_string(filename);
|
||||
output.push_string("\"");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user