binds...
	* douplicated basic shortcuts: arrows - camera freemove, ESC - deSelect, backSpace - delete

menus...
	* modify+: snap to grid (ctrl+g)

misc...
	* fixed warning on import (q3map2_type not found)
	* patch thicken
	* removed douplicate accelerators registering
	* trigger_* entities get textures/common/trigger tex on creation
		( unless different is set in .game file via shader_trigger key )
	* opening *.map, sent via cmd line (can assign *.map files in system to be opened with radiant)
	* -aero cmd line key to enable aero transparency
	* opening maps with bad tex defs (.#QNAN, .#IND, .#INF)
		(happens sometimes after rotating & often scaling with tex lock (in BP mode)); error->warning
This commit is contained in:
Garux
2017-08-01 14:00:12 +03:00
parent f8b2b1f25e
commit a59855266c
13 changed files with 640 additions and 12 deletions

View File

@@ -1521,7 +1521,7 @@ bool Map_ImportFile( const char* filename ){
tryDecompile:
const char *type = GlobalRadiant().getRequiredGameDescriptionKeyValue( "q3map2_type" );
const char *type = GlobalRadiant().getGameDescriptionKeyValue( "q3map2_type" );
int n = string_length( path_get_extension( filename ) );
if ( n && ( extension_equal( path_get_extension( filename ), "bsp" ) || extension_equal( path_get_extension( filename ), "map" ) ) ) {
StringBuffer output;