a59855266c41b68a8bfd063713c941eff7449181
binds... * douplicated basic shortcuts: arrows - camera freemove, ESC - deSelect, backSpace - delete menus... * modify+: snap to grid (ctrl+g) misc... * fixed warning on import (q3map2_type not found) * patch thicken * removed douplicate accelerators registering * trigger_* entities get textures/common/trigger tex on creation ( unless different is set in .game file via shader_trigger key ) * opening *.map, sent via cmd line (can assign *.map files in system to be opened with radiant) * -aero cmd line key to enable aero transparency * opening maps with bad tex defs (.#QNAN, .#IND, .#INF) (happens sometimes after rotating & often scaling with tex lock (in BP mode)); error->warning
Description
The open-source, cross-platform level editor for id Tech based games.
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