fix warnings

This commit is contained in:
Rudolf Polzer
2010-12-23 12:54:38 +01:00
parent fa46a28662
commit bd191dea07

View File

@@ -165,10 +165,10 @@ static void ConvertSurface( FILE *f, bspModel_t *model, int modelNum, bspDrawSur
fprintf( f, "\t*PROP_RECVSHADOW\t1\r\n" );
if(lightmapsAsTexcoord)
{
if(ds->lightmapNum >= 0 && ds->lightmapNum < numLightmapsASE)
fprintf( f, "\t*MATERIAL_REF\t%d\r\n", ds->lightmapNum );
if(ds->lightmapNum[0] >= 0 && ds->lightmapNum[0] < numLightmapsASE)
fprintf( f, "\t*MATERIAL_REF\t%d\r\n", ds->lightmapNum[0] );
else
Sys_Printf( "WARNING: lightmap %d out of range, not exporting\n", ds->lightmapNum );
Sys_Printf( "WARNING: lightmap %d out of range, not exporting\n", ds->lightmapNum[0] );
}
else
fprintf( f, "\t*MATERIAL_REF\t%d\r\n", ds->shaderNum );
@@ -291,9 +291,6 @@ static void ConvertShader( FILE *f, bspShader_t *shader, int shaderNum )
}
static void ConvertLightmap( FILE *f, const char *base, int lightmapNum )
{
shaderInfo_t *si;
char *c, filename[ 1024 ];
/* print shader info */
fprintf( f, "\t*MATERIAL\t%d\t{\r\n", lightmapNum );
fprintf( f, "\t\t*MATERIAL_NAME\t\"lm_%04d\"\r\n", lightmapNum );